Sid Meier's Civilization VI

Sid Meier's Civilization VI

Cheat Menu Panel (R&F - GS)
Neutralise 2021 年 7 月 24 日 上午 8:36
Online capabilities
Can you make this work online? My friends and I want to have a chill game where we can all mess around together with this.
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Sparrow  [开发者] 2021 年 7 月 24 日 下午 5:09 
it will desync every turn when used online - Data from host and clients will be different obviously as one or all will be using the cheat menu so the game resyncs everyone back to the host
Neutralise 2021 年 7 月 24 日 下午 5:11 
If it resyncs everyone back to the host, what if the host uses it?
Neutralise 2021 年 7 月 24 日 下午 5:57 
I tried changing the 0 to the 1, as suggested, and I tested it online and the menu doesn't even show up, nor does it have any options in the key bindings. Is there a way to fix this?
SirTiberius 2022 年 10 月 3 日 下午 12:46 
so how i can enable the menü online (private lobby)
Jeffréé Epstien 2023 年 5 月 27 日 上午 10:23 
Anything?
Major Domo 2024 年 5 月 18 日 下午 5:16 
Putting this here in case I forget how to do it again, and so other people can benefit. And I only use it for LAN games vs bots, no idea if it'll work with other ways

Go to the mod folder at /steamapps/workshop/content/289070/1528155583/
Edit CheatMenuPanel.modinfo and edit <SupportsMultiplayer>0</SupportsMultiplayer> to 1
And in /Base/UI/Panels/Cheat_Panel_World_Tracker.lua, under Initialize(), edit the UpdateCheatPanel(true) to false
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