XCOM 2
[UNSUPPORTED][WOTC] Star Wars: Clone Armory Expansion
Lord_Poncho57  [developer] 3 Oct, 2018 @ 5:01pm
Suggestion Box
Have any ideas for new armor? Let me know.

if it's not too outlandish, I can take a stab at it.
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Showing 1-15 of 150 comments
Macca 3 Oct, 2018 @ 6:49pm 
maybe a pilot helmet? like with the flattened fin and yellow markings. if its too much i totally understand, i am so excited for more clone tropper stuff regardless of what it is hahaha
Kell the Hobo 3 Oct, 2018 @ 6:50pm 
Airborne Trooper Armor or maybe the Galactic Marines and Bacara?
Last edited by Kell the Hobo; 3 Oct, 2018 @ 6:53pm
Lord_Poncho57  [developer] 3 Oct, 2018 @ 7:05pm 
@Macca: You mean these guys?

https://vignette.wikia.nocookie.net/starwars/images/f/fb/Axe.png/revision/latest?cb=20121003223546

https://i.ytimg.com/vi/Gjr85qXXO6k/maxresdefault.jpg

@Kell the Hobo: Check the 4th image, should suprise you.

I think the phase 1 pack had Bacara however. Marines might be tricky though, at least without making some weird hodgepodge between clone armor and the imperial snow trooper.
Kell the Hobo 3 Oct, 2018 @ 7:20pm 
Originally posted by Lord_Poncho57:
@Macca: You mean these guys?

https://vignette.wikia.nocookie.net/starwars/images/f/fb/Axe.png/revision/latest?cb=20121003223546

https://i.ytimg.com/vi/Gjr85qXXO6k/maxresdefault.jpg

@Kell the Hobo: Check the 4th image, should suprise you.

I think the phase 1 pack had Bacara however. Marines might be tricky though, at least without making some weird hodgepodge between clone armor and the imperial snow trooper.
The air borne troops have their own odd armor.
https://vignette.wikia.nocookie.net/starwars/images/6/69/Ep3_ia_96848.jpg/revision/latest?cb=20061207162840
Lord_Poncho57  [developer] 3 Oct, 2018 @ 7:30pm 
@Kell the Hobo Are you referring to the paint job, or their armor addons?
Shu Akechi 3 Oct, 2018 @ 7:44pm 
Sgt hounds helmet
Kell the Hobo 3 Oct, 2018 @ 8:25pm 
Originally posted by Lord_Poncho57:
@Kell the Hobo Are you referring to the paint job, or their armor addons?
the Paint
Macca 3 Oct, 2018 @ 8:37pm 
Yeah exactly like that, was thinking of the first image, but with the republic logos on the top and the stripe across the top. Also, one thing i've noticed is that with the ARF trooper helmet, if you try to apply a camo pattern it only applies to the visor and not the rest of the helmet, when it probably shouldnt apply to the visor at all haha, just a little thing.
Mimic Bait 3 Oct, 2018 @ 10:37pm 
is it possible to make just a standard wolfpack helmet?
Kell the Hobo 4 Oct, 2018 @ 7:06am 
what about a jetpack?
Lord_Poncho57  [developer] 4 Oct, 2018 @ 9:08am 
@[MAD] SilverWolf I can probably do that, I'll need to do armor as well though.

@Kell the Hobo Alright, should be easy enough. As for the jetpack, I kind of wanted to make it functional. Similar to the archon armor from Alien Hunters anyways

@Macca Should be easy enough. ARF isn't meant to be color-able, might have left the metallic texture set as a tint mask.

@( ´ ▽ ` )ノ The original mod has it iirc.
Kell the Hobo 4 Oct, 2018 @ 5:05pm 
Originally posted by Lord_Poncho57:
@[MAD]
@Kell the Hobo Alright, should be easy enough. As for the jetpack, I kind of wanted to make it functional. Similar to the archon armor from Alien Hunters anyways
My thoughts exactly
CaptainKampfkeks 4 Oct, 2018 @ 7:46pm 
I second the whole airborne armor set. Another idea would be the senate commandos.
http://starwars.wikia.com/wiki/Senate_Commando

As for the jetpack, it would be so awesome to be functional. However, there is the model in the base mod, I think, as "Commander Cody's Gear Set", a torso gear.
Lord_Poncho57  [developer] 4 Oct, 2018 @ 7:57pm 
@CaptainKampfkeks I'll need to find a nice model for the helmet, but I can try it.

The jetpack model shouldn't be hard, just need to port the Battlefront 2 JT-12 model. Cody on the other hand, uses an entirely different model.
CaptainKampfkeks 4 Oct, 2018 @ 9:51pm 
Ah, that one. That's the one the mandalorians in the Advent to Empire mod use, if I'm not mistaken. Maybe you just could ask them for the assets? And the code they used to make it functional? (Mando's relocate etc.)
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