Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Assertion failed: SerializedElementSize==0 || SerializedElementSize==ElementSize [File:D:\build\PC\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 917]
Expected 4, Got: 1024
VERSION: 283.112
KERNELBASE.dll!UnknownFunction (0x00007ffaa48da388) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff62ecfd438) + 159 bytes [d:\build\pc\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
ShooterGame.exe!FDebug::AssertFailed() (0x00007ff62ecfd9d5) + 178 bytes [d:\build\pc\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
ShooterGame.exe!TArray<FColor,TAlignedHeapAllocator<0> >::BulkSerialize() (0x00007ff62f4b5aaf) + 0 bytes [d:\build\pc\engine\source\runtime\core\public\containers\array.h:922]
ShooterGame.exe!FStaticLODModel::Serialize() (0x00007ff62f6bcc2d) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\skeletalmesh.cpp:1194]
ShooterGame.exe!TIndirectArray<FStaticLODModel,FDefaultAllocator>::Serialize() (0x00007ff62f6d8080) + 79 bytes [d:\build\pc\engine\source\runtime\core\public\containers\array.h:2305]
ShooterGame.exe!FSkeletalMeshResource::Serialize() (0x00007ff62f6bdb6e) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\skeletalmesh.cpp:1960]
ShooterGame.exe!USkeletalMesh::Serialize() (0x00007ff62f6be3ab) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\skeletalmesh.cpp:2423]
ShooterGame.exe!WorldSerializedObject::SerializeObjectData() (0x00007ff62edef7b5) + 0 bytes [d:\build\pc\engine\source\runtime\coreuobject\private\uobject\worldserializedobject.cpp:680]
ShooterGame.exe!UWorld::LoadFromFile() (0x00007ff62f7eeda9) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\world.cpp:6452]
ShooterGame.exe!AShooterGameMode::LoadWorld() (0x00007ff62e34ef2b) + 722 bytes [d:\build\pc\projects\shootergame\source\shootergame\private\shootergamemode.cpp:1652]
ShooterGame.exe!AShooterGameMode::InitGame() (0x00007ff62e343c34) + 0 bytes [d:\build\pc\projects\shootergame\source\shootergame\private\shootergamemode.cpp:1016]
ShooterGame.exe!UWorld::InitializeActorsForPlay() (0x00007ff62f7e32aa) + 43 bytes [d:\build\pc\engine\source\runtime\engine\private\world.cpp:3181]
ShooterGame.exe!UEngine::LoadMap() (0x00007ff62f7b88c4) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\unrealengine.cpp:10164]
ShooterGame.exe!UEngine::Browse() (0x00007ff62f7b3512) + 38 bytes [d:\build\pc\engine\source\runtime\engine\private\unrealengine.cpp:8873]
ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff62f7b41f0) + 68 bytes [d:\build\pc\engine\source\runtime\engine\private\unrealengine.cpp:9045]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff62f4f6f8f) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\gameengine.cpp:1143]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff62df26625) + 0 bytes [d:\build\pc\engine\source\runtime\launch\private\launchengineloop.cpp:2421]
ShooterGame.exe!GuardedMain() (0x00007ff62df20a6c) + 0 bytes [d:\build\pc\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff62df27b8a) + 5 bytes [d:\build\pc\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff62df27cb8) + 8 bytes [d:\build\pc\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff6307ac3d1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffaa7553034) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffaa7f61461) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffaa7f61461) + 0 bytes [UnknownFile:0]
hopefully this helps
Now I cannot seem to find the simple saddle or anvil. It does not appear in ACM. There is only a smithy and wooden platform. Both are the vanilla versions. When I use the spawn code manually it just gives me the vanilla smithy too.
@Shadow Panther, tell me how it isn’t working and I might be able to help :D