边缘世界 RimWorld

边缘世界 RimWorld

妖怪村1.43
Darrien 2022 年 3 月 21 日 上午 11:55
Ticking Exception Error
Exception ticking Malikova (at (229, 0, 210)): System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) Verse.Pawn.Verse.Pawn.Tick_Patch2(Verse.Pawn)
at (wrapper dynamic-method) Verse.TickList.Verse.TickList.Tick_Patch2(Verse.TickList)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
(wrapper dynamic-method) Verse.TickList:Verse.TickList.Tick_Patch2 (Verse.TickList)
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch4 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()

I get this error when trying to use any of the Yokai weapons, when googling the ticking exception its pawns freezing up. I am noticing that sometimes after attacking with one of the weapons, the pawn freezes up and does not attack again.
< >
正在显示第 1 - 1 条,共 1 条留言
Darrien 2022 年 3 月 28 日 下午 1:58 
So saw another error that will happen with these weapons as well. Its mainly with the swords. Pawns will also move backwards when using the swords in melee

Exception ticking Carlotta (at (146, 0, 90)): System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) Verse.Pawn.Verse.Pawn.Tick_Patch2(Verse.Pawn)
at (wrapper dynamic-method) Verse.TickList.Verse.TickList.Tick_Patch2(Verse.TickList)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
(wrapper dynamic-method) Verse.TickList:Verse.TickList.Tick_Patch2 (Verse.TickList)
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch4 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch0 (Verse.Root_Play)

Carlotta meleed Burntodeath from out of melee position.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
CombatExtended.Verb_MeleeAttackCE:TryCastShot ()
(wrapper dynamic-method) Verse.Verb:Verse.Verb.TryCastNextBurstShot_Patch0 (Verse.Verb)
Verse.Verb:VerbTick ()
(wrapper dynamic-method) Verse.VerbTracker:Verse.VerbTracker.VerbsTick_Patch0 (Verse.VerbTracker)
(wrapper dynamic-method) Verse.Pawn:Verse.Pawn.Tick_Patch2 (Verse.Pawn)
(wrapper dynamic-method) Verse.TickList:Verse.TickList.Tick_Patch2 (Verse.TickList)
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch4 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch0 (Verse.Root_Play)
< >
正在显示第 1 - 1 条,共 1 条留言
每页显示数: 1530 50