Call of Duty: Black Ops III

Call of Duty: Black Ops III

[MWZ] Modern Warfare Zombies: Complete Edition
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Bug Reports
I figure it'd be good to have a thread for reporting bugs. Post bugs you find here.

EDIT: I also threw together a Google Spreadsheet for the weapons not too long ago,[docs.google.com] so I can put down alll of the bugs I find in one easy-to-read place. I've divided the bugs into "SFX" and "Other" categories, due to the no-sound-dropoff PaP weapon bug I've found across several weapons.
Legutóbb szerkesztette: Green Ghost; 2018. nov. 23., 22:44
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The Barrett .50cal and it's its Pack-a-Punched version are missing reload sounds.

I apologize to anyone reading this for the double-post.

Will post more bugs as they come up.
Legutóbb szerkesztette: Green Ghost; 2018. nov. 17., 15:05
Some pack-a-punched weapons have no firing sound falloff in third person, meaning it plays at full volume for everyone regardless of the owner's location. Will test further to determine which weapons are affected by this.
On the Akimbo M1911 .45 pistols, the right gun's empty reload is missing all sounds except the "slide forward" sound.

EDIT:
The left pistol is also missing a "magazine insert" sound on the non-empty reload.
Legutóbb szerkesztette: Green Ghost; 2018. nov. 17., 18:30
With the Pack-a-Punched Prokolot Akimbo, the right gun is 3-round Auto-Burst, while the left is full-auto.
With the Pack-a-Punched Prokolot Akimbo, the right gun is 3-round Auto-Burst, while the left is full-auto.
Added my bug spreadsheet to the OP.

I'll be adding more to it as I come across more bugs, but the good news is there's not too many there right now.

Incidentally, the weapons are also marked by their tier, and colored appropriately.
I was playing on Nacht Der Untoten, and found a performance bug that will cause significant stutter and frame drops when attacking, and especially killing zombies. It seemed to get better as the rounds went on, but it was pretty bad on the early rounds.

BO3 also crashed to desktop after I finished that round.
raptroes  [Fejlesztő] 2018. dec. 9., 20:44 
Weapon issues will be fixed in the next update. Thanks.
I know I'm a few days late, but you are welcome.

As long as I keep finding bugs, I'll keep posting them on the spreadsheet (Or in here, if it's not tied to a specific weapon, or weapons in general).
Legutóbb szerkesztette: Green Ghost; 2018. dec. 12., 4:22
XM-LAR wallbuy under Pack-A-Punch in Origins shows a cost of 0 Points, but cannot be bought.
Would like to provide an update on my Bug spreadsheet, as I've made some formatting changes.

I've added the new weapons mentioned in the mod changelog, with placeholders for their Pack-a-Punched variants' names (until I am able to acquire them myself).

I've done away with the colored formatting for the weapons, as I feel that it lacks purpose at this point, and instead replaced it with formatting to indicate if I have fully tested a weapon (and its variants, if it has any).

I've cleaned the slate as far as bugs go, since I haven't had a chance to update the status of the already existing bugs.

Finally, I've opened the document up to comments, so that I can receive input if anyone else would like to contribute.

I hope that these changes will help the spreadsheet be more effective in its purpose.
raptroes  [Fejlesztő] 2019. febr. 17., 8:20 
Thanks bud, I'll take a look later on. Late response, I know. Lol
No worries, to be fair I haven't been updating it much recently. I'll see about getting back at it.
Apologies for the double post, just wanted to report a non-weapon bug:

Perk bottles are missing sounds during the opening/drinking first-person animation.
It seems that for me the raygun mk2 has no sounds at all. not shooting or reloading
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