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>-Mounted on gryphon (less likely due to Gryphon Prince)
>As much as the word "Storm" is already and will be overused with the addition of the prince
I'm confused: was that Tier4 unit supposed to be called "Storm Prince" or something?
I'd like to just have him called "Stormlord" as it's iconic (they were the leaders/commanders of the Cult) but I don't know if overtly direct references to the command structure of the "old" Cult of Storms would be lore accurate. What the High Elves have in AoWIII is a sort of reformed Cult, a "neo-Cult of Storms" with the Initiates and Storm Sisters and judging from the campaign storyline, those who are completely loyal to the ideals of the old Cult have to work undercover/in the shadows due to obvious reasons. The "Wood Elf" descended Elves post-Mending wouldn't take kindly to those claiming to be direct representatives of the exact same CoS which often slaughtered them in the events of AoW I & II.
"Prophet of the Storm", perhaps? "Herald of Storms"?
I envision a levitating & robed guy with his face covered by a hood with lightning sparks all around him - permeating with UNLIMITED POWER. Yes, a Palpie/Sheeeeeev trope :P. Fits with the mysterious/hidden source of great power theme. Would a modified Wraith/Reaper model get the job done? Or a High Elven Hero model with the hooded mask using a levitating movement & animation?
Horse feels too generic & in conflict with the excellent idea of shapeshifting into a Storm Elemental and I definitely wouldn't use a Unicorn mount as that strongly represents the Wood Elf/Keeper/Julia faction of Elves. If there's gonna be a mount, a Zephyr Bird could be cool /a bird of storms & air. Blue Wyvern fits the draconic theme overused by other races and the Wyvern model in general is really ugly in AoWIII. Winged is another decent option but then you'd have 3 winged units in the HE Theocrat roster with the Exalted and the Stormborn already in there.
I think there's design space for a mid-tier "Arcane Archer" style HE unit (shooting Arcane Arrows from the get go without waiting for a late game Racial Governance tier and Infict Shocking with ranged attacks and Seeker as medal-gained abilities fitting the Arcane Archer trope) and the Stormborn could be replaced with this kind of unit because it really feels like a slightly different version of Exalted/ almost an Exalted clone. "Temple Archers", "Stormbowman"? Hooded or masked, using fluff similar to Executioners: taken as children by the Storm Priests and raised to be loyal/fanatical death machines.
That way it would feel less "copypasta-ey" to make the Tier4 "Prophet of the Storm" or "Herald of Storms" a winged dapper gent without being a purely melee oriented unit like the Exalted and the current Stormborn with abilities like you've mentioned. Call Lightning (long ranged, can use it plenty of times before it's shapeshifting time), Shapeshifting into "Storm Incarnate" (nod to the Incarnate from I and II) and summoning a storm-themed unit like Air Elementals (lesser) or Zephyr Birds would be cool.
1. Holy warrior style Noldrien aka LOTR Haldir (on foot)with passive abilities :holy champ ,armoured,chance for extra strike(4th strike ability every time he attacks,which btw exists already as ability for the heroes in TDI Heroes+TDI Abilities mods which btw is the best by far hero mod in aow3) phys+hol dmg in mellee strikes
2.Grand Druid with holy bolts,a small amount of luck(in aow2 i had given druid the Blur ability +25%chance to avoid incoming hits),improved entangle for cc,greater healing, shapeshifting ability to a really ferocious bear,entagling strike on gold medal
3. an improved and somehow different version of your own elven mageblade maybe
You're saying "less likely" because you probably feel both "Princes" mounted on a Gryphon would be too "copypasta" but this could actually be a really good idea precisely because of both of them being High Elven Princes (former or otherwise) mounted on Griffons. If the High Elven nobility favours Gryphons as mounts of war, it would make sense & "feel right" to have both Princes mounted on one.
The key would be to both differentiate their battlefield roles as Gryphon riders and to also differentiate their aesthetics. In terms of aesthetics I would do to the Gryphon mount what Tibbles did to the High Elf Manticore in the Racial Class Unit Reskin mod - white & surrounded with lightning sparks all around it. The Storm Prince guy who would be the rider should look... "Dark Elfy"? Silver/White hair wearing a diadem or a crown with some fancy cloak & armour? Sort of an Elric of Melnibone look? (the whole concept even fits with the style of the iconic fighter/sorcerer).
Battlefield role-wise the Storm Priest could basically be the ranged oriented version of its generic, Warlord and Mystical Site counterpart (Crimson). I think a ranged Griffon for the HE has already been suggested before? Its defensive Gryphon perks such as First Strike and Tireless would help the unit later on when it can't avoid melee anymore and speed + flying is always a benefit for ranged units.
Basically it would work well for the same reason how Gryphon Riders with the Dreadnought upgrade that gives them "Fire Pistol" works well. I would make its shock-based ranged attack something that benefits from positioning/mobility like the Eldritch Horror's Shock Breath. He could still turn into an Incarnate-like spirit thing for fluff's sake when killed but that Incarnate in particular shouldn't be too strong in this version. Simply giving it Resurgence to represent this could also work.
While replacing the Cleric with the Storm Priest, replacing Entangle with Call Lightning would be a fair trade. Regular attack should obviously be replaced with Shock Bolts, keep the Healing and voila - we have our classic Storm Priest! I think the AoW II - SM version even had "Hurl Lightning" on Gold rank. This way neither the Initiate (Lightning Shock), Storm Sister (Stunning Touch) nor the Storm Prince (Shock Breath) would be sharing the same Shock-based special attack.
Call Lightning is way too powerful for a T2, but I was thinking of a ranged version of Stunning Touch.
The issue I do potentially see however is that the Theocrat becomes too shock-focused, meaning a non-HE theocrat could use the units to double as a Sorceror in their use. There should be a shock focus, but also retain the spirit damage that is the focus of the class.
An Elven sorcerer/priest model shapeshifting into something funky was also the better way to go with the Incarnate/Elemental route IMHO. As a shapeshifter, one of them could even be spirit-based and the other shock-based in terms of available dmg channels.
Is it possible to create new abilities doing different stuff? A ranged attack doing both shock and spirit dmg (in half) would get the job done but I don't that combination exists in vanilla. In hindsight Call Lightning would be too much for T2 even though the ability itself would be really cool - it could work if the cooldown could be modified to once per battle perhaps or just creating a lesser version of that ability in general for the Priest? Removing Healing in exchange and giving them only the Initiate's Lightning Shock as a regular attack could also be a bit more fair? Ranged Stunning touch would also be cool though - I definitely like that.
I am still open for other options, however. Once I am done with the model I will post a screenshot and I will see what the feedback will be.
I also have a discord were I document mod progress and listen to feedback. If anyone wants the link just PM me and I will send an invitation.
Can't wait to see that screenshot, I'm sure it's gonna be great & it'll be like poetry & it will rhyme and all that :P. Always thought the Incarnate of the previous games *looked* rather boring/uninspiring even though the whole concept of the Incarnate was cool as hell, I'm sure your Storm Prince/Storm Incarnate will kick ass! BTW "Storm Incarnate" has a better ring to it than "Storm Prince".
Here is the current model, planned weapon is a staff.
https://cdn.discordapp.com/attachments/984835476735266866/999303829319340183/StormHost.png
A demigod of storms taken the form of an elf, he still towers above his peers.
If the two pics represent alternate colour schemes, I like the one on the bottom better (the white-blue one).
In the end I decided not to use an elemental and instead this composite model. Some issues include that the Spirit Elemental got a really goofy facial expression when she is engaged in combat for some reason,and would pull magic from her mouth. Tried the others but couldn't make it work. In the end, I think an elven Demigod works just as well.
It would be even better if you are able to create an arrow ability dealing shock/spirit dmg to make it a completely non-physical Archer unit. Some sort of a templar knight/temple/cult dedicated order of warriors (archers) with the "raised by the Storm Priests and disciples of darkest pit" vibe of the Executioners.
I've also thought about on-foot Executioners (heavily Cult oriented iconic unit according to AoW lore) using those High Elf glaive-spears except with a crimson glowing Life Stealing look (if it's possible to give the weapon that effect) but I think High Elves as a whole really need more ranged units to represent their main racial military focus.
I may consider the ideas for Chivalrous Additions however, the followup mod that will among other things fill out the remaining MCU structures with units for the vanilla races.
Hope the HE Theocrat release is dropping soon!