Darkest Dungeon®

Darkest Dungeon®

The Crystalline Light
misifu el gato comelon  [developer] 5 Dec, 2018 @ 5:32am
Feedback & Suggestion thread!
Here you can post any suggestion from the mod and new ideas!
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Showing 1-15 of 20 comments
Video Games Exist 27 Jan, 2019 @ 12:48pm 
I think the Apprentice Survival mission should be unlocked after completing the Plot_0 quest instead of Plot_1
misifu el gato comelon  [developer] 5 Feb, 2019 @ 8:58am 
Originally posted by FrankWest21:
I think the Apprentice Survival mission should be unlocked after completing the Plot_0 quest instead of Plot_1

Thanks for your suggestion buddy. I will keep it in mind for the next update! :tu1:
filo4000 17 Feb, 2019 @ 6:14pm 
I love this mod but I think you should add the ability to camp because the combat portions
misifu el gato comelon  [developer] 21 Feb, 2019 @ 4:44pm 
Originally posted by filo4000:
I love this mod but I think you should add the ability to camp because the combat portions

Thank you so much for your feedback! just i will like to know more about your request. you can be more detailed? :Batcat:
filo4000 24 Feb, 2019 @ 9:03pm 
Sorry, what I mean is that with the length of the fights, my heroes amass a good deal of stress and I usually have to drop out once a couple of them become afflicted. I know that the game is supposed to be hard but if they could camp a couple of times to reduce their stress, I think it would be more balanced.

Thanks again for the mod though I really like it
misifu el gato comelon  [developer] 28 Feb, 2019 @ 4:01am 
Originally posted by filo4000:
Sorry, what I mean is that with the length of the fights, my heroes amass a good deal of stress and I usually have to drop out once a couple of them become afflicted. I know that the game is supposed to be hard but if they could camp a couple of times to reduce their stress, I think it would be more balanced.

Thanks again for the mod though I really like it

I really appreciate that you like it! I will do my best to bring you a better experience in hardcore mode for the next update. :oxenalex:
JohnnyBee 30 Mar, 2019 @ 8:26am 
Hi i wanted to say that in my opinion these Crystalline Parasites are quite overpowered. Not only they have two moves per round but also this annoying ability which heals them and creates another Parasite. So basically they attack you and clone themselves just in one round. I would suggest you nerfing them in some way. Otherwise i enjoy your mod and i am looking for new content.
Melalo 30 Apr, 2019 @ 11:56am 
Champion dark forest is way too populated with monsters. Literally every block is a fight.
misifu el gato comelon  [developer] 13 Jun, 2019 @ 7:32pm 
Originally posted by Jachu:
Hi i wanted to say that in my opinion these Crystalline Parasites are quite overpowered. Not only they have two moves per round but also this annoying ability which heals them and creates another Parasite. So basically they attack you and clone themselves just in one round. I would suggest you nerfing them in some way. Otherwise i enjoy your mod and i am looking for new content.

Thank you for your feedback. i will keep that on mind for the next balance.
misifu el gato comelon  [developer] 13 Jun, 2019 @ 7:35pm 
Originally posted by Luna Afterdark:
Champion dark forest is way too populated with monsters. Literally every block is a fight.

Thanks for your feedback. I will try to add more variety of enemies and make the dark forest more enjoyable, as well as try to solve that problem.
Nickel 12 Jul, 2019 @ 11:30am 
Dark forest have too many monster.
I thought it's regular dungeon, but it's like a infinity harvest.
It's make too tired and less interest to dungeon.
Even they give nothing. that's very not good.

I hope the dark forest have more explore thing. less battle.
MistyBlue 17 Nov, 2019 @ 8:55pm 
Good mod, but I think there are several thing to complement.
First, Crystalline monsters are too OP. They can attack, heal and duplicate themselves in one round, and considering they have good block and dodge, they can't be killed even I have four 6 level heroes. And there's no advantage killing them. some heal doesn't help much, and they spawn every time, so what i see is healing, dealing, protecting each other and i can't barely kill them!

Dark forest is too bored. Too many battle, but they give nothing. I think this dungeon should be changed like other dungeons, like less battle, give some items, and so on.
I can't understand why I can't bring food at dark forest. There's still hunger penalty, so what should I do? There's no proper reason why I can't bring food.
Last edited by MistyBlue; 17 Nov, 2019 @ 10:20pm
GrimRose0w0[TTV] 26 Dec, 2020 @ 5:56pm 
Now I know it's almost 2021, but have you ever considered making CoM Hero skins?

I've been going around the workshop and asking people who have made CoM mods.

It just seems like a gap in the workshop that despite all the time wandering in the twilight, our faithful adventurers have yet to fall prey to the changing of skin to sparkling stone.
Vandal355 6 Jan, 2021 @ 8:22pm 
Hola amig@, bueno el mod está en español, así que hablaré en español, primero que nada buena suerte con todo esto, me alegra saber que hay modders que usan mi idioma materno y segundo, no he jugado todo el mod y se me ocurría que podrías poner enfermedades similares a la maldición carmesí de la expansión la corte carmesí, es decir, algunos stats aumentan y otros disminuyen, se me ocurre que como todo en esta expansión son cristales podrías aumentar el de protección pero disminuir el de evasión y precisión, también que al principio no se pueden curar en la enfermería y tienes que consumir polvo de fragmento para aliviar un poco la enfermedad, similar a el item la sangre con la maldición carmesí, tal vez podrías llamar a la enfermedad como cristalopatía, etc
En gral. esa es mi idea espero te sirva un poco, nos vemos
misifu el gato comelon  [developer] 8 Apr, 2021 @ 7:58pm 
Originally posted by Vandal355:
Hola amig@, bueno el mod está en español, así que hablaré en español, primero que nada buena suerte con todo esto, me alegra saber que hay modders que usan mi idioma materno y segundo, no he jugado todo el mod y se me ocurría que podrías poner enfermedades similares a la maldición carmesí de la expansión la corte carmesí, es decir, algunos stats aumentan y otros disminuyen, se me ocurre que como todo en esta expansión son cristales podrías aumentar el de protección pero disminuir el de evasión y precisión, también que al principio no se pueden curar en la enfermería y tienes que consumir polvo de fragmento para aliviar un poco la enfermedad, similar a el item la sangre con la maldición carmesí, tal vez podrías llamar a la enfermedad como cristalopatía, etc
En gral. esa es mi idea espero te sirva un poco, nos vemos

Muchas gracias por tu comentario y por tu sugerencia Vandal355!
Desde el inicio del mod queria agregar ese contenido a la expancion de TCL+ y juntar las dos dinamicas incluyendo las tuyas, pero he pasado por unos momentos dificiles y no he podido crear nada por lo mismo. y espero más adelante si el tiempo me lo permite lo pueda agregar y implementar.
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