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- Removed prone mod standalone and ( optionally ) changed to wOS version
- Checked the wiltOS Viewer Widget in context menu for wos_l4d animations on the last page
Did it all but still no animation. Anyone know how to fix? I've found only body_rot_z and its just standard pose.
I tried everything to get the animation to work but i couldn't.
I was using default playermodel on Sandbox gamemode (metrocop playermodel, also tried switching to rebel but nothing). And the animations didn't show up on the viewer.
I also disabled all my addons and enabled only this mod and the requirements but still didn't work.
I held E till the bar reached 100% and told me to release it, but then nothing happened, I believe the revive function is somehow tied to animations?
Note: The following have been done in the Sandbox gamemode with all the required procedures needed installed to make it work properly.
Problem #1: Getting damaged and reaching 20 HP inside a vehicle executes the downed state. This is rather immersion-breaking so perhaps forcefully kicking out the downed player out of their vehicle OR disabling the addon functionality while in vehicles can fix this.
Problem #2: Reviving other players doesn't work even though the blue progress meter reaches 100%, IF you're holding a TFA Base weapon while doing it.
Problem #3: Sometimes you remain in the downed state even after respawning. Based on observations, it happens when the downed player got damaged by anything else other than direct physical damage. Dying from neurotoxin or some continuous damage system leads to this.
Problem #4: There are times when reviving doesn't work depending on the position of the player who is trying to revive another, even if it's not a TFA Base weapon.
That's all I've found so far. Hope it helps ~