RimWorld

RimWorld

Questionable Ethics [Outdated]
Quanbrosair 20 Nov, 2018 @ 12:57pm
Question about some changes or maybe options to change some features
Sorry for bad english :c
I like this mod very much, its first what i seen about creating your own pawns, that have logic in it... besides I miss thoose memory transfer and choosing of traits to hand-made pawn in "android tiers" (can you cooperate with its creator? :D )
So.. question is about harvest thoose legs, hands, some bones and other things that this mod adds in operation tab. Especially eyes, that cost very much for no essential to life organ (three times more than heart)
It is possible to do so, that all that stuff could be grovable in vat, but non-harvestable from pawns? Maybe like a optional feature. Or some nerf to costs of it at least... Or maybe lite version, that include only cloning?
Thanks for reading this :)
This mod is cool, but I cant see some unbalanced features, being calm at that moment :D
But maybe I the only one who asks about it... :c
Then at least tell me how to start creating mods and where I can learn about it :D
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Showing 1-6 of 6 comments
Quanbrosair 20 Nov, 2018 @ 1:10pm 
And as thoughts about expansion for system of cloning, something like selection of plants in real life with good properties to create a vatgrown supersoldiers or someone else, that require more resources and will have some expanded from vanilla thaits, a little stronger, that only availible to vatgrowns, or maybe upgradable from some traits that you harvest from genetic info of your own pawns... maybe creation of hybryds between two selections of traits
joshstallard 17 Jan, 2019 @ 12:21am 
I would like it if the DNA sequence include postive health effect like mutations so that you can try to create the ultimate body for you pawns.
Tico Hemingway 31 Jan, 2019 @ 2:44am 
Originally posted by Quanbrosair:
So.. question is about harvest thoose legs, hands, some bones and other things that this mod adds in operation tab. Especially eyes, that cost very much for no essential to life organ (three times more than heart)
It is possible to do so, that all that stuff could be grovable in vat, but non-harvestable from pawns? Maybe like a optional feature. Or some nerf to costs of it at least... Or maybe lite version, that include only cloning?

You are not the only one wanting this feature implemented in the mod, thats the only thing that is missing in this mod for me
Pynter 2 Feb, 2019 @ 3:32am 
The arms added by questionable ethics are not available to "install" and I think this is because they count as an "arm" slot on the body and not a "shoulder" like the other arms like bionic and such. Could this be changed? Or is there a way for me to change this myself
ParasiticSquid 22 Feb, 2019 @ 10:45am 
I personally just want some configuration options so players can configure vat growing time and maintenance intervals. As it is atm with the defaults and no config options for it.. it's too much. Too insane and since there's no way to automate the vat it's not worth it with the sheer time some clones take to grow like humanoids and it's dang near whole irl hour for one.

Either some way to automate it, actually have pawns prioritize it properly, a time period before the clone dies at zero so we have time to maintain, allow hooking vitals monitor to the vat, or config options. Doesn't matter, we players are in desperate need of SOMETHING to fix this
Last edited by ParasiticSquid; 24 Feb, 2019 @ 8:24am
KongMD 1 Jul, 2019 @ 4:28am 
New mod configuration options and the arms/install issue have been fixed in Questionable Ethics Enhanced, which can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1787359789
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