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Version 1.3.1.0 (Changes only for Rimworld 1.3+)
- New debug-option for development of gear: 'Gear Info With Textures' shows the expected texture paths for worn gear
- Change: Gear now works for all factions, not only the player-faction, which should enable visitor/attacker animals wearing them when configured to do so.
- Change: Gear now looks for '*_east' instead of '*_north' when finding texture-sets
I tested it with the 'force-wear' debug option (that now also works for them) and it looked good so far for the visitors etc.
Worst case we could add another tag so that it triggers a check in AG to at least look up if they should spawn with something on our end