RimWorld

RimWorld

Additional Joy Objects Classic
 This topic has been pinned, so it's probably important
dninemfive  [developer] 19 Oct, 2018 @ 5:10pm
Bug Reports
Post all bug reports here. Thanks for helping make this mod better!
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Showing 1-15 of 47 comments
eGregious 21 Oct, 2018 @ 5:08am 
Getting a lot of error reports for the items along the lines of:

Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef AJO_BookRack (using undefined sound instead)
and
Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef AJO_Dartboard

Full log is here: https://gist.github.com/HugsLibRecordKeeper/10b0949a0dff72b97c86524d5e78005f (sorry it's long, I have a lot of mods but just ctrl+f either of the above errors to find yours)
Luinithil 21 Oct, 2018 @ 5:14am 
Hi. You need to update your XML: BulletImpactMetal is now BulletImpact_Metal; BuildingRubble seems to have been removed in favour of LeavesResourcesWhenKilled=true/false
dninemfive  [developer] 21 Oct, 2018 @ 9:39am 
@Helixagon @Luinithil Thanks for those reports. They're odd, though: I distinctly recall fixing those issues; they were among the first things I changed when updating, and I got no errors when loading the mod. I might've uploaded an old version though.
dninemfive  [developer] 21 Oct, 2018 @ 10:03am 
Yeah @Helixagon @Luinithil I could not confirm the issue; all instances of those defs are correctly named. It's probably a mod conflict, so if you're concerned post your modnamelists (found in a save file loaded with your load order) here. I reuploaded the mod in case you guys have an old B19 debug version, but if that was the case the mod should've been red in the mod select screen.
BlueDragonXD 28 Oct, 2018 @ 10:38pm 
I just updated to most recent version. And I still got the error that I you said you have seen many times. It's NOT a brand new game though. It was my previous existing colony. Don't know if that matters. And it was the Plants VS. Salamis Cabinet a colonist was usng if that helps or not. Good luck I can deal with the odd error as long as it does not cause big issues.
dninemfive  [developer] 29 Oct, 2018 @ 7:30pm 
@BlueDragonXD I just pushed an update which should fix your issue. It's a real PITA to coordinate JoyKinds across three files. Sorry for being short with you earlier, I'm just tired of fixing the same mod over and over.
Loneshade 30 Oct, 2018 @ 4:42pm 
Rimworld 1.0, Game Launch (main menu, no save loaded yet) I get this error:

Config error in AJO_PlayArcadePS: jobDef AJO_PlayArcadePS has joyKind Gaming_Cerebral which does not match our joyKind Gaming_Dexterity (https://imgur.com/a/b8OFrmz)

any idea on that?
dninemfive  [developer] 30 Oct, 2018 @ 7:57pm 
@Chance @Loneshade I just updated to fix the bug you guys reported. Thanks for that.
BlueDragonXD 30 Oct, 2018 @ 8:23pm 
Short with me? You were 100% fine. I'm thankful your updating this mod? If I'm not misaken your not even the original mod maker? Your going 120% beyond what I would expect. I tried making a simple mod for Rimworld once and I went insane. Mod got completed thanks to the help of another modder. It was more of a personal mod just to replace one of the default sounds in the game. This stuff is harder than I thought. lol Thanks I will test out the fix the next time I play Rimworld. So in the next couple days.
Loneshade 31 Oct, 2018 @ 4:55pm 
resolved indeed @dninemfive, thank you very much!
sdp0et 1 Nov, 2018 @ 8:02pm 
I'm getting the following errors for all the AJO objects:

Config error in AJO_Dartboard: has null thingClass.
Config error in AJO_Dartboard: has components but it's thingClass is not a ThingWithComps

There are a couple items from other mods with the same errors, so it could be some other mod patching a parent def or something, but I can't figure out what might be causing it. ANy ideas of things I can look for?
dninemfive  [developer] 1 Nov, 2018 @ 8:24pm 
@sdp0et I honestly don't know. It's an error which pops up with certain other mods, and I suspect it's due to another mod blanket-adding some comp to defs to which the dartboard is similar. I haven't been able to track it down, though, so if you find the culprit, tell me.

If you want me to help, post your plaintext modlist here. You can copy it from a save loaded with the load order causing the error. It'll take several people posting, but I should be able to narrow it down eventually.
sdp0et 2 Nov, 2018 @ 3:48pm 
I've got some other mod problems in additon to this I', digging into right now. I have a couple (at least) mods that provide their own def for FurnitureWithQuality with comps, and I think I've seen some doing xml patches adding comps to some thing defs.

If your defs are loaded before any that overwrite the parent def and any that apply the patches, would that insulate the AJO objects, or are the patches applied to objects directly rather than the defs themselves?
dninemfive  [developer] 2 Nov, 2018 @ 3:51pm 
@sdp0et If I understand what you're saying, providing my own base defs would insulate the Dartboard, yes. I'll add that to my todo list, but it's low priority. Thanks for your help!
sdp0et 2 Nov, 2018 @ 11:23pm 
I'm not sure. I thought I tracked it down to a mod that (ArtableFurnitureBase and FurnitureWithQualityBase) creates its own base ArtableFurnitureBase and FurnitureWithQualityBase and adds comps to those. I don't know how that works but maybe the parents got overloaded after your mod created its things. But the errors persist even with Therapy disabled, so I have no idea why some mods that use those bases have issues and others don't.

I did a pretty thorough search within my mod folders for any files that overwrite or apply patches to anything in the hierarchy of the affected items and that was the only one I found. Since the errors continue after disabling, it's either not the cause or something funky is going.
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