Conan Exiles

Conan Exiles

River Boats of the Exiled Lands
snowhunter  [developer] 17 Jan, 2019 @ 5:44pm
Bug Reports Or Issues Please Report Here
:steamhappy: Please Join my discord to report bugs! Thanks.
Last edited by snowhunter; 11 Jul, 2022 @ 10:23am
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Showing 1-15 of 191 comments
Krysez 20 Jan, 2019 @ 6:17am 
This is a cool, peaceful mod. It definitely fits with my server story. Only issue I've seen so far is another boat went right through mine's on the way to the dock and knocked me off. Does it return on the exact same route and have multiple boats at the same time? Or did I just experience something weird?

Thanks again for this Mod. Some of mines might be a great complement for yours if you check em out.
snowhunter  [developer] 20 Jan, 2019 @ 5:05pm 
Thanks...Can you tell me which boat you were riding...and what boat collided with the boat you were on. Thanks :)
Krysez 21 Jan, 2019 @ 3:00pm 
I was on the most southern river traveling from East to West. A different looking boat was on the same path going from West to East. It caught me by surprise so I didn't see it clearly, but I'm pretty sure it was moving and not just sitting there. I'll definitely look out for it next time
snowhunter  [developer] 22 Jan, 2019 @ 9:43am 
Thanks
RhemaTom 26 Jan, 2019 @ 2:36pm 
The boat coming from Port Hades collides with the camel boat near the Shattered Bridge.
snowhunter  [developer] 26 Jan, 2019 @ 10:36pm 
Thanks
RhemaTom 27 Jan, 2019 @ 12:58pm 
I found another collision. The boat with awnings on fore and aft collides with camel boat as camel boat is leaving port Hades. Both collisions involve the camel boat.

The other one I reported was with the covered boat.
Last edited by RhemaTom; 27 Jan, 2019 @ 1:06pm
Bedevere 27 Jan, 2019 @ 8:06pm 
Great mod!

I would love to see an admin menu - maybe attached to a poster or notice in the main ports to set the boat speed or other settings. The concept, while really nice doesn't offer much benefit over running for speed. It is convenient and pleasent though.

Only issues I have found:
* the camels are very aggresive in Port Hades
* When dock workers are attacked by crocs in Khas Khemi the dock workers aggro players as well - this leads t guards getting involved.
* the port symbol (golden anchor) doesn't show for Hullshatter Cove nor the one north east of the pirates cove
* the main port city interferes with a ghost animation (swimmer being killed by bowman).

I am using this fine on a server with litman 156, unlockable containers and swift elevators.
Last edited by Bedevere; 27 Jan, 2019 @ 8:30pm
snowhunter  [developer] 27 Jan, 2019 @ 9:51pm 
Thank you for the reports will be looking into fixing in the next few days thank you.
snowhunter  [developer] 20 Feb, 2019 @ 3:54pm 
Currently we are holding off any further updates..until the New patch is released and we can assess the numerous changes the patch will be making to performance...etc....so there will be delays on the updates of the mod till then.
snowhunter  [developer] 2 Mar, 2019 @ 6:38pm 
PC Update (02.03.2019): Optimizations, Balancing, Purges, new VOIP and so much more.
RhemaTom 8 Mar, 2019 @ 3:00pm 
Love all the new changes. Only one thing. The Thralls hair seems to vanish at times on top, giving them bald spots. Not sure if that is your mod, or something else. Doesn't happen to any other thralls on my server, though. Thanks for such a great mod! :)
snowhunter  [developer] 18 Mar, 2019 @ 10:19pm 
Thanks yeah we noticed one style seems to be affected working on replacing these when we have time :)
demonlafond 19 Mar, 2019 @ 5:43pm 
salut j'ai remarquer dans le secteur P8 de la carte un bateau nous fais téléporter dans un donjons a ce donjon nous n'avons pas trouvé de sortie. je ne sais pas si s'est moi qui n'a pas trouvé. merci de votre mod il est vraiment génial.

google translate


hello I noticed in the sector P8 of the map a boat we teleport into a dungeon at this dungeon we have not found an exit. I do not know if I did not find. thank you for your mod it is really great.
snowhunter  [developer] 19 Mar, 2019 @ 11:30pm 
Yes we are working on a fix. Sorry about that :) The Telporter failed in this area of the dungeon. The dungeon is incomplete there is more being worked on :)
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