Starbound

Starbound

The Forge: Healer's Toolkit
 This topic has been pinned, so it's probably important
Reebs  [developer] 22 Oct, 2018 @ 11:36pm
Suggestions
If you have any feel free to shoot them my way.
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Showing 1-15 of 36 comments
Roval_Jax  [developer] 23 Oct, 2018 @ 12:58am 
You know, maybe some armor and/or a bonesaw might be a neat addition.
Reebs  [developer] 23 Oct, 2018 @ 1:05am 
Originally posted by Roval_Jax:
You know, maybe some armor and/or a bonesaw might be a neat addition.
You're a developer, talking to me internally helps too
Roval_Jax  [developer] 23 Oct, 2018 @ 1:16am 
Originally posted by Ribs:
Originally posted by Roval_Jax:
You know, maybe some armor and/or a bonesaw might be a neat addition.
You're a developer, talking to me internally helps too
Just a suggestion, dev or not. IIRC wasn't there a bonesaw weapon in SB beta?
Reebs  [developer] 23 Oct, 2018 @ 1:17am 
Originally posted by Roval_Jax:
Originally posted by Ribs:
You're a developer, talking to me internally helps too
Just a suggestion, dev or not. IIRC wasn't there a bonesaw weapon in SB beta?
Maybe, i'll look into it and have it added as post-launch content if possible.
oldmanwynter 23 Oct, 2018 @ 7:06pm 
What about a shotgun with a nanite burst as its alt fire? I can't remember the name of it, but I'm thinking of that special attack that releases an elemental cloud in front of you.
Kildar 24 Oct, 2018 @ 9:46am 
you should make a healers sniper rifle
Reebs  [developer] 24 Oct, 2018 @ 10:12am 
Originally posted by Kildar:
you should make a healers sniper rifle
Ask and you shall receive!
TobyM5479 24 Oct, 2018 @ 12:45pm 
what about making them upgradable via the vault anvil? and a form of granting extra HP temporarily (i think its a buff that already exists) when using the healing/nanite abilites with the upgraded weapons
Last edited by TobyM5479; 24 Oct, 2018 @ 12:46pm
Reebs  [developer] 24 Oct, 2018 @ 1:22pm 
Originally posted by CPL TobyM88:
what about making them upgradable via the vault anvil? and a form of granting extra HP temporarily (i think its a buff that already exists) when using the healing/nanite abilites with the upgraded weapons
I'm considering all the possibilities right now, upgraded weapons would requires sprites and a bit of extra scripting here and there. While I don't mind doing the heavy scripting, I do want our sprite artists to have a bit of a break.

I'm not saying no, I'm just saying it won't happen for a while.
Capt_Ocean1 24 Oct, 2018 @ 6:44pm 
Gernade luanchers, Rocket luanchers?
Reebs  [developer] 24 Oct, 2018 @ 6:47pm 
Originally posted by Capt_Ocean1™:
Gernade luanchers, Rocket luanchers?
How in the hell would that work??????

No really, i'm curious as to how it would be implemented :/
RexySeven 25 Oct, 2018 @ 7:40am 
Something like medi-gun from TF2 or OW would be nice, but i think it's will be realy hard to make tho.

or smt like sniper rifle that shoots darts: LMB shoot poison darts and RMB shoot heal darts
Last edited by RexySeven; 25 Oct, 2018 @ 7:41am
Reebs  [developer] 25 Oct, 2018 @ 7:49am 
Originally posted by MERASMUS:
Something like medi-gun from TF2 or OW would be nice, but i think it's will be realy hard to make tho.
Visually, something like that can be done, however, i can not make it lock on to players, my code-fu sucks and i would need a lua script for it, currently lua is out of my reach, so i can't make something like that for now.

Originally posted by MERASMUS:
or smt like sniper rifle that shoots darts: LMB shoot poison darts and RMB shoot heal darts

Hmmmmmmm....[cdn.discordapp.com]
RexySeven 25 Oct, 2018 @ 7:54am 
Hmmmmmmm....[cdn.discordapp.com] [/quote]

;)
Weldemon 25 Oct, 2018 @ 1:55pm 
can you make it heal pets, crewmates, and friendly villagers?
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