Starbound

Starbound

The Forge: Healer's Toolkit
 This topic has been pinned, so it's probably important
Reebs  [developer] 22 Oct, 2018 @ 11:38pm
Bugs
Found a bug? KILL IT! KILL IT WITH FIRE!!!

No seriously please provide a full description of the problem you've encountered + your starbound.log file. If you don't know what that means please google it.
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Showing 1-6 of 6 comments
MECHARAUSER 6 Mar, 2019 @ 8:18am 
Not a bug in the general sense, but rather a pretty critical incompability.
The combat overhaul mod, which is one of the most amazing mods for enhancing combat difficulty and variety, makes random gen guns incompatible with crafting the weapons this mod adds.
I do not think that this issue requires a log, but if it is somehow required I can provide one regardless. Can also provide screenshot proof incase.

Thanks in advance!


Off topic: Beyond KSVK what other t-dolls do you like?
Reebs  [developer] 6 Mar, 2019 @ 8:25am 
Originally posted by MECHARAUSER:
Not a bug in the general sense, but rather a pretty critical incompability.
The combat overhaul mod, which is one of the most amazing mods for enhancing combat difficulty and variety, makes random gen guns incompatible with crafting the weapons this mod adds.
I do not think that this issue requires a log, but if it is somehow required I can provide one regardless. Can also provide screenshot proof incase.

Thanks in advance!


Off topic: Beyond KSVK what other t-dolls do you like?
I'm working on a blueprint update for this mod so it won't use random weapons as crafting ingredients.

Hmm, Lee-Enfield's a good one, Mosin and Nagant are also a good pair. SV-98 is also nice.
MECHARAUSER 6 Mar, 2019 @ 8:41am 
Originally posted by Ribs:
Originally posted by MECHARAUSER:
Not a bug in the general sense, but rather a pretty critical incompability.
The combat overhaul mod, which is one of the most amazing mods for enhancing combat difficulty and variety, makes random gen guns incompatible with crafting the weapons this mod adds.
I do not think that this issue requires a log, but if it is somehow required I can provide one regardless. Can also provide screenshot proof incase.

Thanks in advance!


Off topic: Beyond KSVK what other t-dolls do you like?
I'm working on a blueprint update for this mod so it won't use random weapons as crafting ingredients.

Hmm, Lee-Enfield's a good one, Mosin and Nagant are also a good pair. SV-98 is also nice.
Good to hear that! I like taking supportive/healing roles in games and this mod provides the tools for just that!


Also, SV-98 is amongst my top favourites! I really like her.
I think I found bug where I used it on a neutral NPC and it took it as a enemy for some reason and cause it did a lot of damage to him it made the entire village consider me hostile now so because of that bug I can no longer safely enter that village (It's actually a city from Frackin Universe) which makes me sad cause it almost feels like I've done something wrong when I only tried to heal the frog.
Also I think I am running into another bug where most of the guns are glitched to where you can't move them and most of them won't shoot I've noticed however that the exception to this has been most of the Frackin Universe guns like my main weapon which is a Durasteel shotgun.
Reebs  [developer] 28 Dec, 2019 @ 10:37pm 
Originally posted by Eragon Minou:
Also I think I am running into another bug where most of the guns are glitched to where you can't move them and most of them won't shoot I've noticed however that the exception to this has been most of the Frackin Universe guns like my main weapon which is a Durasteel shotgun.
Could just be frackin universe, I know that they now use a sort of "ammo system" for a their guns.

I won't know for sure til i see your log files tho :/
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