Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
- 50% damage
+ 50% fire rate
Basically, increased movement speed while revving up in exchanged for ammo consummation and less damage.
+able to crash into enemies for damage and knock back
-cant spin up your gun before firing
-riding your bike chews ammo
-15% less damage done
+10 speed when spun up
-5 spin up speed
+5 speed
+15% Movement speed when equiped
+10% Firing speed
-Crits rather than minicrits are recieved when under the effect of Jarate, Fan of War, or Scout using Soda Popper
+20% Firing rate
-15% damage penalty
-10% resistance to explosives on wearer
+9,001% Damage bonus
+Random health regen
+When at 1 kill a nuke will drop and cars will fly!!!!
Please make this acceptable VALVe.
- 20% damage penalty
+ 10% firing speed
+ Healing at dispenser 5% faster
- NO RANDOM CRITS FTW!
-When near a sentry ammo will deplete 3% faster, but sentry will replenish ammo (Team effort, FTW)
-10% Firing speed
- Not so Silent killer: Makes louder noises when spun up.
-Mini crits while spun up.
+10% faster spinning up speed
-10% damage.