Garry's Mod

Garry's Mod

Toybox Classics
 Denna tråd har blivit fäst, så den är troligtvis viktig
Lead  [utvecklare] 29 okt, 2018 @ 8:43
Bugs
Known bugs (looking into a fix for these)
  1. Gunstrumental requires reload on first draw to draw notes
  2. Flemming collide with eachother
  3. Goodbye is too short
  4. Low FPS Rift FX
  5. Pack-A-Punch Shotgun: 3rd firemode tracer is invisible
  6. Ninja Stars: alien blood on citizens and its force is still too strong.
  7. The Box: Doesn't work with latest GMod updates
  8. Freeze Ray: Sometimes doesn't delete the sound properly

Solutions to problems
  1. I cant see new content or still have some bugs!
    Remove Toybox Classics GMA from addons folder
  2. Kamikaze and Flemming wont move!
    Run nav_generate in console, the map has no nav mesh!

Comment some down below if you find any, and I'll try to fix it ASAP!
Senast ändrad av Lead; 4 feb, 2020 @ 19:39
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Hds46  [utvecklare] 30 okt, 2018 @ 4:19 
1.Burnmaster secondary attack explosion doesn't kills you and it repeats every time.
Error log:
[Toybox Classics] lua/weapons/weapon_burnmaster6000.lua:692: Tried to use a NULL entity!
1. GetOwner - [C]:-1
2. unknown - lua/weapons/weapon_burnmaster6000.lua:692
2.Amount of ninja knives was 5 when you equip it in toybox version. In this pack it is 0.
3.c_hands is invisible for weapons if you throw knife while in invisibility mode.
4.When you die in Valkyrie rocket mode you can't move and HUD elements of valkyrie rockets is still visible until rocket explodes.
5. Flemmings and Metropolice Mask print debug texts in console.
6. Flemming and Kamikaze have giant shadow around them.
Lead  [utvecklare] 30 okt, 2018 @ 10:28 
Ursprungligen skrivet av Hds46:
snip
1. How do you cause the secondary attack explosion on yourself?
4. In Call of Duty, killstreaks usually last after death, this will not be fixed.
6. I'm unaware of a fix for this unfortunately. I'm still trying to find fixes for it so it might be fixed soon!
Hds46  [utvecklare] 30 okt, 2018 @ 15:17 
1. When you spray oil on ground and ignite it and then trying to spray oil on fire.
4. Can you make at least that playercannot be respawned during valkyrie rocket mode?
Lead  [utvecklare] 30 okt, 2018 @ 15:23 
Ursprungligen skrivet av Hds46:
1. When you spray oil on ground and ignite it and then trying to spray oil on fire.
4. Can you make at least that playercannot be respawned during valkyrie rocket mode?
1. I don't remember that exploding, just igniting, will have to look into
4. Yes
Hds46  [utvecklare] 31 okt, 2018 @ 19:35 
Console spammed these after I died from Atomic Rainboom
[ERROR] LuaCmd:1: Tried to use a NULL entity!
1. SetNoDraw - [C]:-1
2. unknown - LuaCmd:1


[ERROR] LuaCmd:1: Tried to use a NULL entity!
1. SetMaterial - [C]:-1
2. unknown - LuaCmd:1


[ERROR] LuaCmd:1: Tried to use a NULL entity!
1. SetNoDraw - [C]:-1
2. unknown - LuaCmd:1


[ERROR] LuaCmd:1: Tried to use a NULL entity!
1. SetMaterial - [C]:-1
2. unknown - LuaCmd:1

Hds46  [utvecklare] 31 okt, 2018 @ 19:35 
I remember there were more particles for Rift Inducer and physgun glow resizer doesn't work
The nailgun's nails will attach to players, and whenever you die from them, you respawn them with the nails still attached to you. I think the nails have collision, and due to this, you can't move your player at all (without noclip) once you respawn. An easy fix I found was just removing the nails off of you, but still something that might be worth patching.
Senast ändrad av DeadFromHeaven; 1 nov, 2018 @ 12:53
Lead  [utvecklare] 1 nov, 2018 @ 14:36 
Ursprungligen skrivet av Mikumiki Kitsune:
Kamikazes can't die by any means except touching them.
They can be shot.

Ursprungligen skrivet av DeadFromHeaven:
The nailgun's nails will attach to players, and whenever you die from them, you respawn them with the nails still attached to you. I think the nails have collision, and due to this, you can't move your player at all (without noclip) once you respawn. An easy fix I found was just removing the nails off of you, but still something that might be worth patching.
This is part of the original toybox weapon
Hds46  [utvecklare] 1 nov, 2018 @ 19:25 
I think it's because there may be conflicts with other addons. For example it could be SLVBase 2 that makes all nextbots invicible.
Senast ändrad av Hds46; 1 nov, 2018 @ 19:26
Lead  [utvecklare] 2 nov, 2018 @ 7:13 
Ursprungligen skrivet av Mikumiki Kitsune:
They can't boi.
You have a conflict, check your SNPC addons and Damage hooking addons
Hds46  [utvecklare] 2 nov, 2018 @ 20:24 
Rail Gun's Secondary Attack doesn't deal damage
Hds46  [utvecklare] 2 nov, 2018 @ 20:26 
Also it looks like rift inducer suck particles are laggy
Hds46  [utvecklare] 3 nov, 2018 @ 7:53 
[Hds46|6|STEAM_0:1:52814388] Lua Error:
Couldn't include file 'includes\modules\glon.lua' (File not found) (@lua/weapons/weapon_pixelsword.lua (line 3))

[Hds46|6|STEAM_0:1:52814388] Lua Error:

[Toybox Classics] lua/weapons/weapon_pixelsword.lua:3: Module not found!
1. require - [C]:-1
2. unknown - lua/weapons/weapon_pixelsword.lua:3


When I enter listen server
Lead  [utvecklare] 3 nov, 2018 @ 8:43 
Ursprungligen skrivet av Hds46:
[Hds46|6|STEAM_0:1:52814388] Lua Error:
Couldn't include file 'includes\modules\glon.lua' (File not found) (@lua/weapons/weapon_pixelsword.lua (line 3))

[Hds46|6|STEAM_0:1:52814388] Lua Error:

[Toybox Classics] lua/weapons/weapon_pixelsword.lua:3: Module not found!
1. require - [C]:-1
2. unknown - lua/weapons/weapon_pixelsword.lua:3


When I enter listen server
Unfortunately it seems pixel sword will be required to be SP only
ADF-01 Falken 3 nov, 2018 @ 11:24 
A whole bunch of the weapons are missing
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