Total War: WARHAMMER II

Total War: WARHAMMER II

Plus 4 slots all capitals,6 Norsca.Unlocked!
TennoAndy  [developer] 25 Apr, 2021 @ 5:25am
Suggestions
Write suggestions about this mod i.e compatible with another mod etc. Depending on how many support your suggestion i'll look into it and try to make it. I can't make any promises cause one i'm not a pro modder so i'll have to do a lot of research and two some things might not be possible to implement. I don't have a lot of free timee so it might take some time but i'll try my best.
Last edited by TennoAndy; 25 Apr, 2021 @ 5:28am
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Showing 1-7 of 7 comments
HazardHawk 25 Apr, 2021 @ 11:54am 
Good day sir and thank you for your mod. As far as it goes and what it does is as perfectly good as it can get across the map.

I only have one suggestion and do understand the complexity of that which is being suggested.

Port from being a startpos mod to a script mod activated through the "Mod Configuration Tool" PRIOR to choosing a game or faction which allows the choice to be loaded as the game and faction are picked with several choices such as 2+4, 2+6, 4+2, 4+4, 4+6, etc meaning simply several variant choices. This would allow for nearly universal compatibility.

My personal skills are no where near able to succeed yet at this level. I quit modding at Medieval 2 and only recently started with Warhammer 2 and even then started recovering lost mods and updating them when they are abandoned for myself to start learning.
Last edited by HazardHawk; 25 Apr, 2021 @ 11:55am
TennoAndy  [developer] 5 May, 2021 @ 3:28am 
I think i get what you are saying. Mod Configuration Tool i guess that's a mod i will look into it.
Last edited by TennoAndy; 5 May, 2021 @ 3:28am
HazardHawk 5 May, 2021 @ 11:48am 
Originally posted by Tenno Andros:
I think i get what you are saying. Mod Configuration Tool i guess that's a mod i will look into it.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2136347705

It is a base tool like Framework and UI base tools allowing settings for a mod to allow variability.
nordstern 20 Jun, 2021 @ 5:44pm 
Maybe you can make it so, that nations which have a smaller starting-position get more slots. For example: As Avelorn i have +2 settlements and my capital is so huge i can build every building without any settlement (17 or 19 slots). But as loremaster with only +1 settlement i have only 10 slots +harbour.
I would like and update to an already perfect mod :)
would it at all be possible to make more slots mods without having to worry about startpos, so that compatibility wouldnt be an issue? for example instead of modifying tables, it would add new tables that would just override (depending on load order) other mods that may interact with the same values? asking because I am trying to get a combo of "Landmarks of the Old World" and "More slots" working that is not ridiculous (18 slots for province capitals for example is stupid) and wont break the moment they are put together?
HazardHawk 24 Jul, 2021 @ 7:52pm 
Originally posted by رضا شاه روحت شاد:
would it at all be possible to make more slots mods without having to worry about startpos, so that compatibility wouldnt be an issue? for example instead of modifying tables, it would add new tables that would just override (depending on load order) other mods that may interact with the same values? asking because I am trying to get a combo of "Landmarks of the Old World" and "More slots" working that is not ridiculous (18 slots for province capitals for example is stupid) and wont break the moment they are put together?
For right now, GypsyDancer's overkill mod is the only one working. For now, take a breath and Tennos will be back to make the last needed update ever.
Last edited by HazardHawk; 24 Jul, 2021 @ 7:52pm
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