Men of War: Assault Squad 2

Men of War: Assault Squad 2

Immersion Overhaul Sound Mod
knightcross 12 Apr, 2020 @ 11:12am
sound change tip
Just found out that track sound of kingtiger(pz6bh) is missing
(only vet pz6bh has track sound)

anybody who wants to fix this go to
immersion overhaul sound mod->resource->set->interaction_entity->new folder

change tank_sound.inc to txt
then put this in the end

{"pz6bh tank"
{on "add_movement_sound" overload
{link_sound "move" "vehicle/tracks/pz6bh" }
{link_sound "engine" "vehicle/engine/pz6bh" }
{link_sound "engine_end" "vehicle/engine/pz6bh_end" }
{link_sound "rotate_turret" "vehicle/turret/pz6" }
{link_sound "exhaust" "vehicle/engine/pz6bh_up" }
{link_sound "idle" "vehicle/engine/pz6bh_idle"}
}
{on "gunner_hatch_open" overload
{ani_play "open2"}
}
("burn_by_engine" args 0.3)
}

save it and change back to .inc file
now it includes eingine+track sound

another tip:

anybody who wants to change the default sound of Porsche tiger(VK4501_p)
put this in the end too(skip this if you do not have tiger p)

{"tiger_p tank"
("pz6_sound")
("burn_by_engine" args 0.3)
}

it changes to tiger1 sound


I am using "robz realism mod 1.26.8" might not work in other version