Don't Starve Together

Don't Starve Together

RPG Items (global edition)
 This topic has been pinned, so it's probably important
Ultroman the Tacoman  [developer] 13 Nov, 2018 @ 7:48pm
Available Modifiers
Most modifiers are only active while the item is equipped !!!

List of modifiers
* indicates a visual effect will play when the effect triggers

Possible beneficial weapon effects:
Flaming* - Sometimes ignites flammable targets. Chance and burn time increases with weapon damage.
Leeching - Steals (2+(damage/20)) health from targets on each hit
Freezing* - Sometimes freezes targets, if possible. Chance and freeze time increases with weapon damage.
Minimizing* - Sometimes shrinks and slows targets
Vorpal* - Very rarely instantly kills targets (deals 5000 damage). Chance increases with weapon damage.
Blessed - Deals 25% additional damage
Well-crafted - Deals 10% additional damage
Sturdy - Increases uses by 20-80%
Terrifying* - Sometimes causes target to panic. Chance increases with weapon damage.
Poisoning* - 5% chance to deal 100% extra damage over 9 seconds
Self-repairing - Increases uses by 1 every 20 seconds (also works when not equipped)

Possible weapon curses:
Slippery* - 5% chance it slips out of your hand when used
Disappearing* - 1% chance that the item vanishes when used
Thorny - Deals 1 damage to user when used

Possible beneficial armor effects:
Sturdy - Increases durability by 20-80%
Fireproof - Reduces fire-damage by 33%
Cozy - Small bonus to insulation (protection against freezing)
Dapper - Small bonus to dapperness (sanity over time)
Self-repairing - Increases own durability by 1 OR fuel by 5, every 20 seconds (also works when not equipped)
Healing - Owner gains 1 health every second
Faster's - Decreases hunger drain by 20%
Quick - Increases walk speed multiplier by 0.1 (usually means 10%)
Sentient - Helps wearer understand Science (+1 science)
Entombing* - 5% chance to freeze attackers, if possible

Possible armor curses:
Hungry - Increases hunger drain by 20%
Heavy - Decreases walk speed multiplier by 0.1 (usually means 10%)
Tickling - Prevents sleeping
Last edited by Ultroman the Tacoman; 16 Dec, 2019 @ 4:00pm