Arma 3
VME PLA Mod
hcpookie  [developer] 21 Jun, 2019 @ 9:35pm
SRBM Missions
The latest DF15 SRBM functions allow players to command AI artillery units to launch fire missions via the action menu.

To launch an AI SRBM strike mission, add an action to the desired unit (or vehicle commander) you wish to use as the artillery controller / forward observer.

You may replace "player" with the object's "Variable Name" (in the editor) depending on your scripting needs:

===============
this addAction ["SRBM Mission", {[player, "HE", 20] spawn VME_ARTY_FNC_SRBMMISSION},"",1,false,true];
===============

ALTERNATIVE USAGE: You may also use a trigger/script in place of the artillery controller:

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this addAction ["SRBM Mission", {[player] spawn VME_ARTY_FNC_SRBMMISSION},"",1,false,true];
===============
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Showing 1-3 of 3 comments
King Onyx 23 Jun, 2019 @ 3:19am 
what's the same code for the 5kt nuclear missile?
supermilk23 27 Oct, 2021 @ 11:03pm 
为什么之前DF15的导弹都能用,今天导弹发射总失败,有时候打偏,而且核弹还不爆炸。请问谁清楚是怎么回事
hcpookie  [developer] 28 Oct, 2021 @ 6:24am 
Since I cannot read Chinese I used a translator. You need to use the action menu item to PREPARE the missile launch before you can use the DF-15. It uses the same script as I use in my Artillery mod... you prepare the missile, select the warhead, and fire. I just validated the nuclear warhead works fine in the editor.
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Showing 1-3 of 3 comments
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