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+ On hit: Bleed for 5 seconds.
+ Damage Penalty increased by 10%
- Attack speed reduced by 10%
- Weapon switch speed reduced by 15%
Now this is probably not too great, but atleast I tried.
- 20% Attack Speed
- 20% Longer Weapon Switch
Collects Heads And For Every Head + 1% Attack Speed
It should have a sheeth and unsheeth animation due to longer weapon switch
-25% longer weapon switch
Collet heads gain speed for each head by 10% and increased swing speed by 8%
[+] 10% chance to block melee attacks
[-] Player cannot be healed by medics or dispensers
Good Idea And Improve On Mine. Good Job :D
On Miss: Hit yourself. Idiot. (Bleed for 3 sec.)
-15% Attack Damage
-10% Movement speed
+40% Max Health on Wearer
It has the same attack radius as the Eyelander. The more heads you collect, the faster you move... for about the Max being +100% Movement speed and +1sec faster weapon switch
On Hit: Target Bleeds for three seconds
-15% max health on Wearer
-20% Attack Damage
-No Random Crits
+10% firing speed
Should be modified and tested, but maybe bleed is the wrong direction for this weapon.