DayZ
Community-Online-Tools
Hasukiiken 4 Jun, 2022 @ 7:25am
Player file name - not ID64 - check the server log file .ADM
I followed the instructions to add a <steam_id>.json file but it is ignored and a default <weird_named>.json is added to the players folder as well - editing the <weird_name>.json to be admin and then write protecting it is the only way i can get this to work on my server

when i went and check my server log file DayZServer_x64.ADM i found it was my server player descriptor instead of my ID64 that was being used

file name =

lBezxpqNseOiJD3qb813Y0h0gJzvYrgz8DtrSrxxxxx.json

inside the admin log for the server =

AdminLog started on 2022-06-04 at 12:15:38
12:16:42 | Player "Hu5ky" is connected (id=lBezxpqNseOiJD3qb813Y0h0gJzvYrgz8DtrSrxxxxx=)

( i have changed my id above with xxxxx at the end for my security )

So when first starting a server may i suggest that after installing COT the first person to log on the server should be the owner/main admin - then after the server is closed down temporarily that the log file in the profiles/config folder should be opened and the player/admin/owner should appear in the log along with the server player descriptor code you can confirm as the same as the file in the Players folder.

Once the <server_named_id>.json is edited to include the following:

{
"Roles": [
"admin"
]
}

Then this file should be write protected for the present so the owner/main admin can safely use COT without the file being falsely reset by the server.

Anyone else wishing to be admin would also be found in the log file ( DayZServer_x64.ADM ) or the main admin/owner can do this for the next person "ingame" rather than in the back end.


I posted this here so that others may have an idea as how to do this for their first time on a newly installed COT server
Last edited by Hasukiiken; 21 Sep, 2022 @ 7:43am
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Edelweiß-Krapfen 21 Sep, 2022 @ 5:56am 
This Unironically works. Someone needs to pin this or something because this legit solved my problem.
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