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50% greater crit chance
-25% swing speed
Bar that has the "bat's" durability so it can break and can only be regenerated by spawn cabinet
5% greater damage
That being said:
Stat Concept #1:
Bass Dropper
lvl. (x) Fishing Tool
+Always Stuns From Behind
+Deals Critical Damage To Stunned Players
-30% Speed Penalty While Equipped
-No Random Crits
This would make the user much less agile in a head-to-head fight, but increase the player's chances of taking down an unaware target, such as a spy that has just taken down an allied sniper.
Stat Concept #2:
Bass Dropper
lvl. (x) Professional's Bludgeoning Device
+On Hit: Target Is Stunned
-On Hit: Bass Dropper Shatters (Regenerates With Meter, Like Spycicle)
These stats would be more valuable as an escape tool, taking down an intimidating enemy unit and allowing the sniper to retreat to a safe distance and get a shot in at the enemy's skull, unfortunately it would not be very good at spychecking due to it's one-use nature.
That was the entire point, it takes advantage of the sniper's instinct.
-15 damage
Crafted with sandman and buswacka and scrap
+10 more damage
+10 fire damage penalty(i cant spell that word for some reason)
-15 slower swing
-20% Damage
No random critical hits
Every 3rd hit in succession is a Critical hit
-15%damage
Every random crit fills up a bar,when used it is 100% sure to stun them. ((press Mouse2 to activate it))
-20% firing speed