Divinity: Original Sin 2

Divinity: Original Sin 2

Airy - Broodlord DE
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Airy Lies  [developer] 4 Jun, 2019 @ 2:41pm
Let's Cast Some Magic!
Broodlord Spells

STARTER SPELLS

Venom Bolt (Geomancer, Summoning) (2 AP, 1 CD) Fires a bolt dealing Poison damage and leaving a Poison surface. Usable Each turn.

Poison Fang (Summoning) (2 AP, 4 CD) Powerful melee strike that deals Poison damage, and sets Poisoned and Diseased.

NOVICE SPELLS

Broodmother’s Favor (Geomancer, Summoning) (2 AP, 6 CD) Breath a cone of Blessed Poison, granting regeneration to allies in the cone.

Deadly Fang (Summoning) (2 AP, 4 CD) Powerful strike that deals Physical damage and sets Bleeding and Decay.

Wrath (Geomancer, Summoning) (2 AP, 6 CD) Shoot 20 bolts, each bolt dealing very light damage of a random type, each which may inflict the enemy with a negative status.

Floodgates (Hydrophist, Summoning) (2 AP, 4 CD) Blast enemies with a short range cone of water, dealing water damage, making them wet, and spawning Piranhas based on the number of enemies hit.

ADEPT SPELLS

Broodlord: Assassin (Polymorph, Summoning) (1 AP, 1 CD) Transform into a giant Spider, granting powerful Spider spells, and shifting your stats to become a melee assassin!

Water Nova (Hydrosophist, Summoning) (3 AP, 4 CD) Unleash bolts of water at a target and enemies around you, dealing Water Damage and setting Wet.

Venom Lance (Geomancer, Summoning) (3 AP, 7 CD) Unleash a very long, thin cone of venom, dealing moderate Poison damage and leaving Poison behind.

Broodlord’s Blessing (Summoning) (1 AP, 4 CD) Bless a target, granting them enhanced combat capabilities and immunity to Webbed.

Broodlord: Titan of the Sky (Polymorph, Summoning) (1 AP, 1 CD) Transform into a winged beast capable of summoning the Flock and instant movement. While in this form, your magic is more potent and you have an increased summon cap, but deal less damage.

Tangled Web (Summoning) (2 AP, 5 CD) Summon a massive web around you, rooting foes in place.

Broodlord: Warband (Polymorph, Summoning) (1 AP, 1 CD) Transform into the form of the Warband, gaining powerful physical and pyrokinetic buffs. You gain the ability to call in your lackeys, and sharpen your mind further for additional buffs.

Broodlord: Planewalker(Polymorph, Summoning) (1 AP, 1 CD) Transform into the form of the Planewalker, gaining powerful physical and huntsman buffs. Gain powerful ranged bonus, and you can call your automatons to aid you. Useful for Huntsman builds.

Broodlord: Cryowyrm (Polymorph, Summoning) (1 AP, 1 CD) Transform into the form of the Cyrowyrm, gaining powerful hydrophist buffs. A potent healer and front line, using this form grants mobility and a unique Blessed Rain.

Hungry Hatchlings (Summoning) (4 AP, 3 CD) Spawn 4 Broodlings close by. Allows use of Broodlings late game.

Augment: Infection (Summoning) (1 AP, 3 CD) Enchant one of your Summons with the Infection Augment, granting them Poison Resist, Web Immunity, and the ability to spawn Larva.

Augment: Fiery (Summoning) (1 AP, 3 CD) Enchant one of your Summons with the Fiery Augment, granting them Fire Resist, Freeze Immunity, and its weapon attacks fire splitting fiery shards to nearby foes.

Augment: Bloated (Summoning) (1 AP, 3 CD) Enchant one of your Summons with the Bloated Augment, granting them heavy Water and Physical Resist, but halves its movement speed.

Augment: Conduit (Summoning) (1 AP, 3 CD) Enchant a summon with lightning, granting it powerful Air spells at the cost of Poison weakness.

Augment: Symbiote (Summoning) (1 AP, 3 CD) Enchant a summon with healing magic, granting it useful Water spells, at the cost of much less damage done.

Augment: Martyr (Summoning) (1 AP, 3 CD) Enchant a summon with deadly force, granting a massive damage buff at the cost of durability.

Augment: Shimmer(Summoning) (1 AP, 3 CD) Enchant a summon with icy energy, granting it water-based support skills and Global Cooling, in exchange for a bit less damage and Fire weakness.

Augment: Shifting (Summoning) (1 AP, 3 CD) Enchant a summon with teleportation, letting it move allies and enemies alike.

MASTER SPELLS

Void Tentacles (Hydrosophist, Summoning) (3 AP, 6 CD) - Summon an Abyssal Tentacle near every enemy around you, which fling watery projectiles at your foes!

Venom Storm (Geomancer, Summoning) (4 AP, 5 CD, 3 SP)- Rain poison bolts from the sky, dealing massive Poison damage to enemies in the target radius.

Umbra Blast (Geomancer, Summoning) (3 AP, 8 CD, 1 SP)- Unleash the strongest of Poison Magic, dealing massive Poison damage to the target and those around it, leaving Poison behind and applying Soulmelt, which is a special type of poison that lowers Poison Resistance.

Deeplance (Hydrophist) (3 AP, 8 CD, 1 SP)- Unleash the strongest of Water Magic, dealing massive Water damage to the target and those around it, leaving Water behind and applying Dazed, which increase AP costs to those hit.

Sourceheart Form (2 AP, 2 SP) Take the form of a Source Tree, granting massive defense boosts, SP cost reduction, and unique combat skills. However, you are immobile in this form!
Last edited by Airy Lies; 31 Dec, 2021 @ 7:23pm