Stellaris
(-NSC2 Addon: Civilian Ships Weaponized-)
 Ten wątek został przypięty, więc pewnie jest ważny
wooley2000  [producent] 15 listopada 2018 o 2:22
Bugs and Suggestions
Please post any bugs or suggestions here.
< >
Wyświetlanie 1-10 z 10 komentarzy
Shazzamx 29 listopada 2018 o 12:59 
Ok here goes, when activating this mod in a new game that has allready been played it works fine, but when I start a new game I can't build any research or mining stations, this error persists in that game even after uninstalling the mod. I have also tried constructing new constructor ships, but it dosen't help. I think the bug might be assosiated with cost, because when I try to build a mining station I get the option, but there is no cost listed, the ship even begin to construct the stations as I can see the % counter going up from 0-100, but when done there is no station and the resources are still shown as not used.
wooley2000  [producent] 29 listopada 2018 o 14:10 
I will check on it thanks;)
wooley2000  [producent] 29 listopada 2018 o 14:57 
Hmm I just tried the mod on my end and everything works fine. This mod has a dependancy mod that you must use together with this or it will not work. I have a version on the workshop without the dependancy if you dont want the nsc2+ mod. Also if the stations are too expensive you might want to try putting cheaper components on them. There is also a thing where if you start a new game you have to go to the ship editor first and design your stations before you can build them. Otherwise I would suggest that you verify the game install from the properties menu in steam. btw do you have the dlc's installed just asking because I havent tried it without them. Anyway let me know if this helps and if not maybe send me a friend request and I will try to help you further;)
wooley2000  [producent] 29 listopada 2018 o 15:00 
Also let me know if you are using any other mods and I will check to see if they are compatible.
Avenger12 6 czerwca 2019 o 13:35 
found some bugs and a conflict or 2 with another mod that uses NSC2 as it's template. most, if not all, the bugs I've seen are visual that makes the game almost unplayable.

https://imgur.com/undefined first image that show stations, megastructures, dig sites, gateways, L-gates, and wormholes all shifted or changed in one way or another.

https://imgur.com/O5kOxGV error message over 2 of the sector control buttons.

https://imgur.com/l3sPYH8 shows more of the issues from the first one.

https://imgur.com/9VZkYlw error message at the top when I found a digsite.

more to follow as I play through the game

(EDIT) I do have a huge mod list that would take a lot of time to hunt down and copy/paste in. some of which might or might not be updated yet, which could also be causing issues
Ostatnio edytowany przez: Avenger12; 6 czerwca 2019 o 13:37
Avenger12 6 czerwca 2019 o 15:12 
found another. error pop-up for a newly created colony https://imgur.com/ij7QDh4
wooley2000  [producent] 6 czerwca 2019 o 15:34 
@minuss these errors are not to do with my mod? it would be easier if u posted the last few lines in the error.log file or a link;)
Avenger12 6 czerwca 2019 o 16:20 
I'm sorry, but I would have no clue how to that. I just know that your mod was the latest to update in my mod collection and now everything's gone south. seems the main mod that yours conflicts with is the Starbase Extended mod by DrBlood https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1440941890&searchtext=starbase+extended
how stations look without your mod https://imgur.com/YI4LygU
how stations look with your mod https://imgur.com/iNxbAi5
wooley2000  [producent] 6 czerwca 2019 o 20:34 
yep i can see that being a problem i will see if i can find the offending .txt file, meanwhile there is a directory in your my documents folder where paradox puts saves, mods, etc. in there you will find a folder for stellaris and in that one is the log folder with the log files i am looking for;)
wooley2000  [producent] 6 czerwca 2019 o 20:40 
@minuss im sorry to say that niether my mod or the nsc2 mod would be compatible with the starbase mod as we alter the 00_starbases.txt. the nsc2 mod alters more than that. i would suggest you use my vanilla mod the Civilian Ships Weaponized one wiith the mod above as it doesnt alter any of the .txt file in that mod. hope this helps;)
< >
Wyświetlanie 1-10 z 10 komentarzy
Na stronę: 1530 50