Age of Wonders III

Age of Wonders III

Shadow Realm Expansion - Content
Ahrimansiah 11 Mar, 2019 @ 2:05am
Any map pack for this mod?
Hi can we have a list of compatible map packs which have shadow realm layer, for this mod in here?
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Showing 1-10 of 10 comments
Gladen  [developer] 12 Mar, 2019 @ 12:04pm 
I have not seen too many people creating maps with the Shadow Realm layer apart from the campaign in this mod
Ahrimansiah 14 Mar, 2019 @ 11:41am 
i see, thats sad
hiliadan  [developer] 15 Mar, 2019 @ 10:01am 
The campaign will have 5 high-quality maps when it's finished, it's already a lot of hours of gameplay! Scenario 1 is already well worth playing.
Ahrimansiah 15 Mar, 2019 @ 10:36am 
yeahs thats awesome, btw i forgot to say it, thanks alot for your effort and sharing ^^
btw 2 problem i did encounter, it seems archon dwelling wont spawn in shadow realm when i use RMG and the second: in RMG there is TOMANY enterance for shadow realms, kinda kill the fun of it when there is so many so close to each other would be great if u do reduce its spawn rate for RMG.

also 4 questions:
1. any chance for costume battle ground texture for tactical battle in shadow realm? since its blight tactical map currently.
2. is it possible to have custom sound track when switching to shadow realm instead of normal one?
3. any chance for shadow realm teleportation spell like AOW2SM? which teleport ur selected squad to shadow realm OR summon a shadow realm gate!
4. any chance for Syron dwelling? loved those guys

thanks again for ur efforts and sharing ^^
hiliadan  [developer] 15 Mar, 2019 @ 4:27pm 
Regarding (living) Archon Dwellings in the Shadow layer, what is the map size and what is the Dwelling settings? They do spawn so the map may be too small or bad luck.

Regarding Shadow Gates, I agree and it is planned to reduce it slightly, though it could surely be reduced by a lot.

1. small chance (we need 3D modellers and texturers) but it was in the to do list already.
2. I'm not sure whether sound tracks can be linked to layers. But in any case, we don't have any musician in the team so it's probably not going to happen unfortunately.
3. unfortunately not technically feasible.
4. some in the development team also wants that, but I would say that you shouldn't expect it as polishing all that we already have is already a lot of work.

Reminder, you can check the Wikia to learn more about the content of the expansion: http://age-of-wonders-3.wikia.com/wiki/User_blog:Hiliadan/Shadow_Realm_Community_Expansion_Content
Ahrimansiah 15 Mar, 2019 @ 9:41pm 
thanks alot for answers bro!
though for shadow realm tactical battle map isnt it possible to reuse blight map BUT with some more purplish lighting effect in order to give it more shadow feeling?
i have already converted living archon dwelling to syron dwelling for my personal usage with my custom models which i made with already existent assets and used your archon assets to upgrade ARCHON race mod's units :D

you guys are awesome!
Last edited by Ahrimansiah; 15 Mar, 2019 @ 9:43pm
LJK 7 Aug, 2019 @ 10:04am 
Is this mod alive or dead? Looks like no updates to any of the modules for the past four or five months...
Gladen  [developer] 7 Aug, 2019 @ 10:22am 
No its not dead. :-) I will finish the last campaign scenario in a month or something and the rest of team is working on other things like Icons etc. An update is problably coming soon as I heard.
Last edited by Gladen; 7 Aug, 2019 @ 10:22am
LJK 7 Aug, 2019 @ 10:31am 
Hey, thanks for the quick response. I'd hoped my post didn't sound like a complaint -- I understand this takes a lot of time and work. I also know how much new life the old Shadow Magic release breathed into Age of Wonders II, and I'm just excited to have such expansive new content for AOW 3.

Thx again, and take your time :)
hiliadan  [developer] 7 Aug, 2019 @ 1:38pm 
There is actually an update planned for this evening US time! :) (minor update)
We're still missing some retexturing + finalisation of the campaign + some remaining design decisions and debugging but we're quite close to completing what was initially planned. :) And we're looking for testers for the campaign so contact me if interested.
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