Ravenfield

Ravenfield

M1 Abrams Tank
 This topic has been pinned, so it's probably important
Joe the Pirate  [developer] 1 Dec, 2018 @ 9:15pm
Suggestions for improvement
If you have ideas on how to improve this mod, make suggestions here and they will be taken into consideration
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Showing 1-15 of 45 comments
daniel02122003 2 Dec, 2018 @ 12:51am 
Your mistakes: M1A3 should accelerate only to 38 mph, but carries 140, not 120mm, gun. It has a much more powerful APDSFS than M829A4, an ATGM "ATACS" and a shock core round. Also, M829A4 has slightly lower accurancy and poor tajectory (anyway, definitely not flat) and M1A1 should have shock core round XM943 "STAFF"
daniel02122003 2 Dec, 2018 @ 12:54am 
Also, M1A3 is heavier (~73 tons) and carries bigger turret (just google M1CATTB)
postman 2 Dec, 2018 @ 1:29am 
A bit more recoil, it feels really weird firing without some recoil.
Pinenuts 2 Dec, 2018 @ 4:39am 
Dynamic tracks and smoke screen would be awesome.
Qaliber 2 Dec, 2018 @ 6:27am 
bit moar recoil dood
Philstip 2 Dec, 2018 @ 7:29am 
Can you add a stabilizer for the tank i saw it working in swokes modern russia Pack
Joe the Pirate  [developer] 2 Dec, 2018 @ 8:43am 
Originally posted by daniel02122003:
Your mistakes: M1A3 should accelerate only to 38 mph, but carries 140, not 120mm, gun. It has a much more powerful APDSFS than M829A4, an ATGM "ATACS" and a shock core round. Also, M829A4 has slightly lower accurancy and poor tajectory (anyway, definitely not flat) and M1A1 should have shock core round XM943 "STAFF"
the M1A3 is still in development, the 140mm was a prototype. The M829A4 has a trajectory, but due to its speed, its point of aim is basically point if impact out to like 300m in game. I didnt give the M1A1 any other shells so that it would just be a simpler version of the A3 for people who didnt want to contend with 5 weapons
Joe the Pirate  [developer] 2 Dec, 2018 @ 8:43am 
Originally posted by Vextric:
A bit more recoil, it feels really weird firing without some recoil.

Thats a game issue. Other shells wont recoil for some reason
Joe the Pirate  [developer] 2 Dec, 2018 @ 8:44am 
Originally posted by Calciumateur:
bit moar recoil dood
Game issue with alternate shell types
Joe the Pirate  [developer] 2 Dec, 2018 @ 8:44am 
Originally posted by Pinenuts:
Dynamic tracks and smoke screen would be awesome.

Working on smoke, due to some things I did early in the model making process I dont know that dynamic tracks will be doable
Joe the Pirate  [developer] 2 Dec, 2018 @ 8:45am 
Originally posted by DerPhilstift:
Can you add a stabilizer for the tank i saw it working in swokes modern russia Pack

The stabilizer adds a few issues and is something that I dont know if this mod can accommodate well
RiceFarmingFarm 2 Dec, 2018 @ 11:25am 
custom optics?
RiceFarmingFarm 2 Dec, 2018 @ 11:25am 
an minigun variant
RiceFarmingFarm 2 Dec, 2018 @ 11:26am 
a third exposed gunner seat?
RiceFarmingFarm 2 Dec, 2018 @ 11:35am 
realistic seats? ( 1 Driver, 1 Main Gunner, 2 or 1 MG gunners)
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