Ravenfield

Ravenfield

M1 Abrams Tank
 This topic has been pinned, so it's probably important
Joe the Pirate  [developer] 1 Dec, 2018 @ 9:16pm
Bug reporting
If you find any bugs, glitches, or other issues, report them here and they will be patched as soon as possible
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Showing 1-15 of 21 comments
Wolffe Commander 1 Dec, 2018 @ 9:21pm 
the turret is pretty wanky. I try to move to the left, it goes for a bit, then suddenly goes the other way. It seems that the turret has a mind of its own.
Pinenuts 2 Dec, 2018 @ 4:38am 
M1 Tusk doesn't have any recoil when it shoots either canister shells or heat shells and the turret is really wanky that I can't even turn it.
Joe the Pirate  [developer] 2 Dec, 2018 @ 8:46am 
Originally posted by Pinenuts:
M1 Tusk doesn't have any recoil when it shoots either canister shells or heat shells and the turret is really wanky that I can't even turn it.
The recoil thing is a game issue. As for the turning, I dont know why that would be. I haven't had that issue
RiceFarmingFarm 2 Dec, 2018 @ 11:48am 
sometimes the turret lags into the hull
The turret is all over the place at times.
Joe the Pirate  [developer] 2 Dec, 2018 @ 1:36pm 
Originally posted by ZShooter360:
The turret is all over the place at times.
I'm going to try disabling the collider for the main gun
I think the M1A1 Hellspawn might be broken. I can't fire its weapon at all. The M1A3 Tusk seems to be functioning just fine though.
Joe the Pirate  [developer] 2 Dec, 2018 @ 4:11pm 
Originally posted by Karen the Jim Slayer:
I think the M1A1 Hellspawn might be broken. I can't fire its weapon at all. The M1A3 Tusk seems to be functioning just fine though.
strange. I'll work on it
Sorry, I think it might have been something on my end. When I tested the tank in one of the default maps, it seemed to have function just fine.
Joe the Pirate  [developer] 2 Dec, 2018 @ 4:54pm 
Originally posted by Karen the Jim Slayer:
Sorry, I think it might have been something on my end. When I tested the tank in one of the default maps, it seemed to have function just fine.
I just fixed it. The issue was that I forgot to give the driver acces to the weapons properly
Right on! Thank you for the swift response and bug fix.
OVKHuman 2 Dec, 2018 @ 6:10pm 
strangly if I start a second round (quit to menu start another round) the tank shoots 2 rounds then the ammo count goes to 0/0 and never fills, at this point I can not shoot or switch any weapons, The first round everything works fine. Im going to try some more testing later because I feel there is a high chance its on my side. This is for the M1A1
Last edited by OVKHuman; 2 Dec, 2018 @ 6:10pm
Joe the Pirate  [developer] 2 Dec, 2018 @ 6:16pm 
Originally posted by OVKHuman:
strangly if I start a second round (quit to menu start another round) the tank shoots 2 rounds then the ammo count goes to 0/0 and never fills, at this point I can not shoot or switch any weapons, The first round everything works fine. Im going to try some more testing later because I feel there is a high chance its on my side. This is for the M1A1
very weird. I'll look into what might be causing that
Undo 2 Dec, 2018 @ 6:26pm 
about turret, very hard to turn.......
Voidyah 3 Dec, 2018 @ 3:02pm 
I've been having the same issue related to the turret's movement. It seems to be kind of a common bug as I've already seen it in many other items in the workshop. I am not entirely sure why this happens though...
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