Arma 3
Max Predator
Scar 17 Dec, 2018 @ 1:21pm
Errors / Bugs
I create this to report to you some errors and bugs.
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Showing 1-15 of 16 comments
Scar 17 Dec, 2018 @ 1:25pm 
Hi Max, awesome mod.
I just saw 2 errors that can be fixed easily.

This config is bad:
class Single; class Mode_SemiAuto; class Mode_Burst; class Mode_FullAuto; class FullAuto; class cfgWeapons { class Rifle; class Rifle_Base_F: Rifle { class WeaponSlotsInfo; class SlotInfo; class CowsSlot; class PointerSlot; }; class MAX_plasma_cannon: Rifle_Base_F {
Should be this:
class Single; class Mode_SemiAuto; class Mode_Burst; class Mode_FullAuto; class FullAuto; class SlotInfo; class CowsSlot; class PointerSlot; class cfgWeapons { class Rifle; class Rifle_Base_F: Rifle { class WeaponSlotsInfo; }; class MAX_plasma_cannon: Rifle_Base_F {
And the same with Pistol:
class Pistol; class Pistol_Base_F: Pistol { class WeaponSlotsInfo; class SlotInfo; class CowsSlot; class PointerSlot; }; class max_Wristblades: Pistol_Base_F {
Should be like this:
class Pistol; class Pistol_Base_F: Pistol { class WeaponSlotsInfo; }; class max_Wristblades: Pistol_Base_F {
Scar 17 Dec, 2018 @ 1:29pm 
Also swing.ogg should be swing.wss in the config.cpp

No other error for now. Love it!
Maxjoiner  [developer] 18 Dec, 2018 @ 8:12am 
The mod works anyway fine :)
Continue to help me Thanks Friend.
Hey Maxjoiner,can you make the predator engage vehicle because it just stare at the helicopter when it flyby.
Maxjoiner  [developer] 6 Jan, 2019 @ 3:55am 
But it's not a bug, for the moment the predator attacks only man.
As soon as possible I'll try to improve my pred scripts
WombatCombat 22 May, 2019 @ 6:22am 
player predators spawned in zeus then remote controlled are unable to cloak or jump, hopefully you can find a way to fix this.
Redwin 18 Jun, 2019 @ 12:00pm 
Predator kills Zeus when you hover nearby, breaking the ZGM interface afterwards
Pikey^BOB^ 12 Sep, 2019 @ 8:06am 
Predator attacks his own faction (tested with humans at least).

Trying to make him "stalk" people without attacking, any ideas?
Maxjoiner  [developer] 12 Sep, 2019 @ 1:37pm 
@Pikey maybe I understand the problem,
try to insert this commands into the init Units Predator (Human and AI)
_nameunit setVariable ["Pred", true];
_nameunit setVariable ["Kill", true];
Ron4Swat 6 Apr, 2020 @ 12:39pm 
I get a script error every time a predator is breaking down to ground after he got wounded too much.

Error in expression <else {_HT = false;sleep 2};

};

detach _SE;
deletevehicle _SE;

if (alive _PD a>
Error position: <_SE;
deletevehicle _SE;

if (alive _PD a>
Error Undefined variable in expression: _se
File max_predator\scripts\brain.sqf [pred_fnc_brain]..., line 126
Maxjoiner  [developer] 7 Apr, 2020 @ 5:59am 
Thanks I have to do some test
Ralf 13 Aug, 2020 @ 8:47am 
Originally posted by WombatCombat:
player predators spawned in zeus then remote controlled are unable to cloak or jump, hopefully you can find a way to fix this.
also player predators spawned in editor and then remote controlled don't have the ability to cloak and jump. @Maxjoiner pls fix <3
Lt.Starbuck 26 Apr, 2022 @ 7:32am 
When respawning in multiplayer missions, character faces and voices of Dutch's squad are replaced with default Arma3 default versions. Is there anything that I can do to prevent this from happening?
Maxjoiner  [developer] 26 Apr, 2022 @ 11:37am 
Unfortunately everytime bohemia releases an ArmA3 update begin the problems, I think I understood what is happened, asap I'll see what I can do
Reticuli 29 Jul, 2022 @ 9:06pm 
Can't jump. Can't cloak. Gun and claws don't seem to animate. All the squad looks like Arnold.
Last edited by Reticuli; 31 Jul, 2022 @ 11:00pm
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