Stellaris

Stellaris

(OUTDATED PLEASE USE NEW VERSION) GAPS: Gwen's Additional Play Styles
GwenBlanketSpecter  [developer] 12 Dec, 2018 @ 5:46am
Bug Reports
report bugs here. please report balance issues to my discord server. use
[ /code]
with the name of the trait/civic you are reporting AND the version number so i can easily at a glance tell what is being reported. none of the rest of it in the code block though. just the names.
Last edited by GwenBlanketSpecter; 2 Jan, 2019 @ 5:11am
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Showing 1-15 of 136 comments
Kaaven 12 Dec, 2018 @ 5:15pm 
So just from a quick glance there seems to be a lot of missing text/localisation issues (job_GAPS_scryer_desc, NAME_ship_GAPS_Tame_Small_Amoeba..., etc.).

Also, the small amoeba (have not seen others) have a box with X+, Y- symbols within it's model.

And the thingies that scryers produse don't have a name and the UI lists them as "No Category" rather than "XXX (Scryer) Jobs" like with other resources. Plus, the UI does not show how many of those units are stored - maybe it could be shown as special resoruces?
GwenBlanketSpecter  [developer] 12 Dec, 2018 @ 6:06pm 
1) weird. thought I had all that localized. the game does weird declares sometimes will double check. ( I just uploaded an update that should fix most of that i think)
2) I can't seem to make that box go away. not since 1.4. no one i've spoken to does either.
3) I can't fix the psychic power stuff without editing a commonly edited core file. you can hover over a psychic power to see how much more you need to access it.
Last edited by GwenBlanketSpecter; 12 Dec, 2018 @ 6:12pm
Reya 14 Dec, 2018 @ 2:50pm 
I am not getting per level bonuses from the Precognitive trait. Also it IS possible to get Psychic powers to appear in the SR section without messing up other mods. It just requires a Compatibilty patch.
GwenBlanketSpecter  [developer] 14 Dec, 2018 @ 3:03pm 
the second is not. i'll check why hte level ups aren't working. they were before i tried to tweak something.
GwenBlanketSpecter  [developer] 14 Dec, 2018 @ 3:05pm 
the per level bonsues should be fixed now. can't make it retro active. a commonly edited core file is needed to make it appear on the resoruce screen so i avoided doing it. anyoen that wants to add a resource has to edit that file and everyone wants to add a resource.
Grumpy Phrog 14 Dec, 2018 @ 9:04pm 
Hey, thank you for your work on this awesome mod! I am looking forward to more features from it.

As a quick note, something is currently bugging up species living standards. Currently, only consumer goods costs change between Living standards, not happiness OR political power. E.x. Decent Living Standard = +0%H, 1 Vote regardless of strata, but correct consumer goods. (instead of happier rulers, less power to workers/slaves, etc.) Compare to Utopian Living, you get +0% Happiness, 1:1:1:1 voting still a thing (but in utopian it's intended), and 1 consumer good per pop.

I tried poking around in the code... and... I honestly have no idea what the problem could be. However, this issue is present unless the mod is not loaded, so I imagine it is a conflict with a vanilla file. :(

Hang in there, and don't work yourself too hard!
GwenBlanketSpecter  [developer] 15 Dec, 2018 @ 2:26am 
I'll take a look if they changed the few files I edit. if someoen else edits the same files it would also conflict. I don't edit any of the code except to add a block for my own stuff so I'm really not sure wahts up. This will take a while to solve on my own.
GwenBlanketSpecter  [developer] 15 Dec, 2018 @ 2:33am 
i had a copy of a core file and one likely changed in the beta. I removed it. not sure why it was stilll there as it was a refrence copy. tell me ifi ts unborked. I don't plan to release my next batch of traits and civics until I know this is all working.
Last edited by GwenBlanketSpecter; 15 Dec, 2018 @ 2:34am
Deon ☣ 15 Dec, 2018 @ 11:17am 
I play english version and the following tooltips are missing:
https://i.imgur.com/UxFWbpi.png
https://i.imgur.com/uTWTKGD.png
https://i.imgur.com/osZNX8G.png
GwenBlanketSpecter  [developer] 15 Dec, 2018 @ 11:23am 
should be fine now
Deon ☣ 15 Dec, 2018 @ 12:34pm 
Psychic visions for some reason point to my systems with planets and tell me I can use a science ship to investigate them, but when I go in the system, there's nothing.
https://i.imgur.com/mfzTvSN.png

Was it supposed to point at a system that was revealed by an Edict instead of my systems?
GwenBlanketSpecter  [developer] 15 Dec, 2018 @ 1:03pm 
should on;y reveal stuff if an edict is used, will see what I can do about it.
GwenBlanketSpecter  [developer] 15 Dec, 2018 @ 1:09pm 
that should solve it. but not for already generated visions.
Last edited by GwenBlanketSpecter; 15 Dec, 2018 @ 1:09pm
Zangi 17 Dec, 2018 @ 4:18pm 
Slave Species
Apparently I started as vassal to a maurader empire, no real diplomatic options there.
Last edited by Zangi; 17 Dec, 2018 @ 4:19pm
GwenBlanketSpecter  [developer] 17 Dec, 2018 @ 4:36pm 
I should probably exclude them. slipped my mind. my bad. will deal with it now.
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