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For Heavy, i think it would be a Sandvich
For Sniper, A austrailian hat :D
Heavy: sandwich
Sniper:austrailian hat
Engi: Builder hat
Medic: dove or heal symbol
Pyro: baloonacorn
Soldier: army hat
Spy: knife or cloak watch
Demoman: bomb and holographic eyepatch
And if it projected a different hat for every class, then the creator would also have to model all the different hologram projections.
If the hat would work like all of you are implying, then the creator would have to model everything, because Valve is certainly not going to.
Yeah. This. It's far too complcated, trying to model every damn hat in the game for every character. Keep the poor bastard thing simple, because that's how you make a good hat.
As it is, I would buy it. That's the important thing.