Killing Floor 2

Killing Floor 2

Silent Night
 This topic has been pinned, so it's probably important
Delta♂  [developer] 13 Dec, 2018 @ 7:44am
Bug and Issue Thread
If you see any bugs or issues please report them here for faster resolution.
< >
Showing 1-4 of 4 comments
Pokerman 14 Apr, 2019 @ 3:30am 
Bug Source :

https://i.imgur.com/kKFSvm0.png

This bookshelf use the wrong collision "BlockWeapons", which broke Zed's AI.

And this bookshelf's collision boundary doesn't fit the map, you may need to duplicate the mesh from UPK and remake a custom mesh and custom collision.

https://i.imgur.com/yJ6FRML.png
https://i.imgur.com/afC8HKm.png

Or maybe make it use "NoCollision" and the No-render Cube to use "BlockAll"
Last edited by Pokerman; 14 Apr, 2019 @ 3:37am
Delta♂  [developer] 14 Apr, 2019 @ 4:08am 
Originally posted by рокегмап (• _•):
Bug Source :

https://i.imgur.com/kKFSvm0.png

This bookshelf use the wrong collision "BlockWeapons", which broke Zed's AI.

And this bookshelf's collision boundary doesn't fit the map, you may need to duplicate the mesh from UPK and remake a custom mesh and custom collision.

https://i.imgur.com/yJ6FRML.png
https://i.imgur.com/afC8HKm.png

Or maybe make it use "NoCollision" and the No-render Cube to use "BlockAll"

Thanks - issue is already known and fixed in upcoming update, just doing playesting before upload.
Pokerman 15 Apr, 2019 @ 5:27am 
👍
< >
Showing 1-4 of 4 comments
Per page: 1530 50