Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm not sure if you want me to do a cat series for each warframe or you're talking about an animal series in general but both wouldn't be possible like it wouldn't be possible to translate this skin to Ash (i'm not sure why lots of people always say anything would look fantastic for Ash, what's up with that? XD).
Anyway the reason is simple, every warframe has a different body and proportions and my skins are always tailored for the spaces available to the body shape i'm working with so if you change the body shape nothing matches, in short this skin will look horrible on any other warframe unless i try to remake it and in that case it will look very cheap and most likely not as good as the original. To not mention the fact that everybody will definitely say i've copied (yeah even my own style lol, it happened lots of times).
About your skills, you have to keep doing it if you want to get better!
As for animalistic skins I believe you could manage it for Rhino and Oberon in particular. I say this because a real life Rhino is quite bulky which is already represented by the frames base visuals and with your skills you could clearly improve upon what has already been done both by DE and others just as a singular example.
Regarding the whole "do it for X" I personally have tired of seeing that negativity and have been actively responding as it ignores the clearly creative nature of people including yourself and its been my mission across all the skins I have interest in to state how incredibly silly that is.
As for skills I think its more mental blockage than skills per se? I get how to create textures etc but the ability to use software like Blender etc is far beyond me as I am not patient at all and struggle to learn new things in a self=motivated fashion and the only reason I added that comment was I believe you and a couple others could clearly articulate my ideas. BUT you are right after all and I will keep trying thank you for your response and continued great work with your pieces and the support you share with other creators!
Here's what you should be looking for in my skins is details if you want to find animal inspirations, here some examples:
Ivara Youkai (Bunny) (Helmet have huge bunny ears)
Zephyr Hagoromo (Cygnus) (The whole helmet is shaped after a cygnus)
Mag Alata (Betta Goldfish) (In the legs there's a goldfish fin pattern)
Ash Bai Hu (Tiger) (Helmet has a cat nose and mouth)
Loki Kodama (Deer) (Helmet has antlers like a deer)
and almost everything else left got similar things going on :)
I won't be doing straight animal skins though cause most animals are not entirely cool to look at, for example a rhinoceros head is completely alien to a human body so it will just look super ugly and werid.
Also yeah, it's hard for everybody to learn something new and difficult, it's not just you but if you really want to do it you can learn a program like blender in about a month. There's also a ton of videos on how to make a 3d model so you have no excuses lol.
As for the ideas, i don't do cooperations :)
And thanks again for responding its rare and aweasome to get engagement from creators outside of the usual. Keep it up no matter what <3
Keep an eye on his Twitter and vote if you see it :D