DayZ
Trader
Traders not spawning!
Hey, i have a question, my traders aren't spawning i have made cordinates for them and attachments but they are not spawning? what do i do wrong?
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GetRekt 9 Mar, 2022 @ 12:09pm 
<TraderMarkerPosition> must match the <ObjectPosition>

Ill use mine as an example:

So my Consume trader marker is set to -
<TraderMarker> 0
// Trader ID
<TraderMarkerPosition> 6599.75, 294.784, 7016.03
// Coordinate X, Coordinate Y, Coordinate Z
<TraderMarkerSafezone> 500
// Safezone Radius

and my Trader Object is set to -
<Object> SurvivorF_Irena
// Classname
<ObjectPosition> 6599.75, 294.784, 7016.03
// Coordinate X, Coordinate Y, Coordinate Z
<ObjectOrientation> -21.82, 0, 0
// Yaw, Pitch, Roll
//<ObjectAttachment> NPC_DUMMY
// Add this if you are using an non Character Object for an Trader (like Vending Machines, etc.). It is needed to make the User Action for the Trading Menu work.
<ObjectAttachment> BoxCerealCrunchin
<ObjectAttachment> SurgicalGloves_White
<ObjectAttachment> Bandana_Polkapattern
<ObjectAttachment> MiniDress_PinkChecker
<ObjectAttachment> DressShoes_White
// Items that equip to the Traders Inventory

**Coordinates are Takistan+**
Last edited by GetRekt; 9 Mar, 2022 @ 12:10pm
GetRekt 9 Mar, 2022 @ 12:14pm 
Aside from the // lines, your formatting should look like this. If you add a value too big in any of the position vectors, it will break your edit and not spawn the object. Had this problem just last night.

Example:

6599.75000007657845, 294.78444646546, 7016.04646322542

And dont format this line like:

6599.75,
294.784,
7016.03

This also breaks the spawn.

All marker and object positions must keep this format in Dr. Jones trader

6599.75, 294.784, 7016.03
Last edited by GetRekt; 9 Mar, 2022 @ 12:17pm
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