DayZ
Trader
Trader coordinates in DayZ Editor?
Hello,

I'm trying to place some traders on a server that I'm working on.

I've placed the vending machines within DayZ Editor, and my problem is that I can't find the correct way to export the coordinates so that the Trader mod will read them correctly.

My trader file has this right now for e.g. the weapons trader:
<ObjectPosition> 4169.2, 4.1888, 4692.76
<ObjectOrientation> 0, 0, 0

But when I export it from the editor I get this
pos="7549.270020 88.230003 4619.279785" rpy="0.000000 0.000000 144.999969" a="-55
when I export the vending machines with MapGroupPos.xml

I tried copy-pasting the coords in the correct order in the TraderObjects.txt file

But when I load the server the machines aren't even shown.

The map I'm running is Deer Isle, if that changes anything.
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Showing 1-3 of 3 comments
Tony 5 Nov, 2022 @ 1:53pm 
A little trick i done,
Works every time,
Take A Picture With You're Phone On Each Trader In Order They Are On The ConFig List
And Upload Them Using The Coords
Gissa mitt jobb 6 Nov, 2022 @ 8:19am 
placera allt i editorn som har m editorn att göra, ta sedan ex xyz pos med vppadmintools eller liknande
Fel 7 Nov, 2022 @ 8:34pm 
In the traderobjects.txt file there are two places to input coordinates for each trader. One is the position of the trader marker (an invisible marker that lets players click) and the other is the position of the NPC or object players can see. They need to match up. So take your vending machine coordinates and add them to the correct trader marker. The trader marker number, like Tony said above, is in the order of the <Trader> headings in the traderconfig.txt file, starting at 0.
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Showing 1-3 of 3 comments
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