DayZ
Trader
KEKSIK 24 May, 2023 @ 8:15am
BarrelHoles duplication
After the 1.21 update, after the restart, the BarrelHoles on the SZ are duplicated.
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Showing 1-12 of 12 comments
emm003matt 24 May, 2023 @ 1:23pm 
Can confirm. I also tried using MSP stone fireplaces to see if they'd auto-burn and discovered its duplicating those too. I've havent yet check to see if its duplicating ATM etc.

I will say that everything I was spawning in via separate .json files via cfggameplay is NOT duplicating (like it did when 1.20 was released). Just objects (so far: barrelholes and MSP fireplaces) created via TraderObjects.

suspect it may have something to do with this (or one of the many other once-again changes to ObjectSpawner (from 1.21 patch notes):

"Added: Object Spawner: "enableCEPersistency" which when set to true will make an object behave as configured by economy, otherwise it will not be saved in the server storage until a player puts it in inventory"

or something to do w them messing with fire (they deprecated some stuff, trying to find the page that listed what was deprecated)
emm003matt 24 May, 2023 @ 1:25pm 
*sigh* or maybe it was this:

"Fixed: Items spawned before CE Init were not persistent"
zraider13 24 May, 2023 @ 8:13pm 
The question is, what can we do about it? The mod seems to have been abandoned by the developer.
thomas.jirak 25 May, 2023 @ 12:03am 
I put there instead of barrel FBF_FireplaceIgnited , but it must not be put in the TraderObjects.txt record, but spawned manually via the administrator, otherwise it is duplicated as well.
Last edited by thomas.jirak; 25 May, 2023 @ 4:16am
Instinkt 29 May, 2023 @ 11:55pm 
Add <type name="BarrelHoles_Red"></type> to your cfgignorelist.xml -> Fixed
zraider13 30 May, 2023 @ 9:46am 
Instinkt: very good solution. I wish I had thought of that! The only minor downside is that red firebarrels will despawn from anywhere on the map. So anyone that has one will lose it. Not a huge deal though.
Last edited by zraider13; 30 May, 2023 @ 9:46am
Instinkt 30 May, 2023 @ 10:58pm 
@zraider13, yeah that´s true. As i do not use them it was not a big deal for me.
st4v0 16 Jun, 2023 @ 12:56pm 
The barrel duplication bug is not limited to the trader only,if you use any of the vanilla barrels or _DE assets in basebuilding then they all seem to duplicate every single restart
Deceased 9 Aug, 2023 @ 12:28am 
Anyone found a solution yet? I thought about what Instinkt suggested but not quite sure thats a permanent solution, as zraider mentioned that it has its own downsides.
st4v0 9 Aug, 2023 @ 2:15am 
Mine has and still works even now,check my firebarrel mod.
Last edited by st4v0; 9 Aug, 2023 @ 1:19pm
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