DayZ
Trader
jbo 25 May, 2023 @ 8:22pm
Firebarrels spawning on top of each other
Firebarrels are spawning on top of each other since the 1.21 update. Any fix for this?
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Showing 1-10 of 10 comments
Actech1484 27 May, 2023 @ 2:02pm 
same issue, removed from trader objects and they are still present
jbo 28 May, 2023 @ 6:51am 
you can delete the remaining barrels using the admin tools, that's what I did.
BigBlackG 29 May, 2023 @ 7:55am 
Agree, you can remove them from TraderObjects.txt until this is fixed... Remove them with admin tools also...
ErVh89 29 May, 2023 @ 8:21am 
Also for me same problem, I will exclude it from traderobjects
Instinkt 29 May, 2023 @ 11:55pm 
Add <type name="BarrelHoles_Red"></type> to your cfgignorelist.xml -> Fixed
BigBlackG 30 May, 2023 @ 8:50am 
cfgignorelist.xml works perfect!!! Thanks a lot!!!
BigBlackG 7 Jun, 2023 @ 6:54pm 
I just wanna share one thing about bonfire, I made some modifications on my bonfire's coordinates and I got multiples bonfires, so I tried removed all of them with // on the start of that line, and they were still there... I can not say bonfire gets duplicated, cos' IDK how to check it, but I decided to added on cfgignorelist.xml... after that the bonfires went away, I uncommented my bonfire and everything is fine... cheers!
Propovednik_Yuri 8 Jun, 2023 @ 11:04am 
Просто добавьте эту строку в cfgignorelist.xml:

<type name="BarrelHoles_Red"></type>
st4v0 16 Jun, 2023 @ 12:55pm 
The barrel duplication bug is not limited to the trader only,if you use any of the vanilla barrels or _DE assets in basebuilding then they all seem to duplicate every single restart
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Showing 1-10 of 10 comments
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