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Currently if you decentralize you lose most of the control over the affected planets, this includes military and planet management.
Member States currently can use the default independence casus belli just like vassals.
New member states start out with the same ethics as their overlord but if their planet has strong enough opposing factions this should change fast. Member States who have the same ethics as you are more likely to comply to your demands.
The idea of manipulating the internal politics of the decentralized empire from outside is pretty good, i will try to include it after i'm done with the basic mechanics that i want to put in.
Thank you for your feedback, it was very helpful. :D
Another idea is diplomacy between member states. How much autonomy should member states have? Maybe that could be a policy decision where the amound of autonomy you give to member states effects what they can do to each other, with the maximum amount of autonomy being able to decalre war on other member states.
Maybe also make how much member states are taxed a policy, where higher taxes reduces member state's opinion of you.
1st feel like that wouldn't be a good idea
2nd this feels fiting and matches the goverment type
3rd this also fits a democracy well but they all would be a pain to implament i imagine but i dont think out the realm of possablity
seems like a good idea although i dought anyone would just let that be a possibility (except maybe roleplay) of course if it gives them an opinion boost and/or other bonuses would make that a more liable option
no words for this utter brillance
Needless to say, this is opened up a can of worms that I don't think we can close again
No need to overload this mod by patching with others that already exist. You could found your East India Company by using Trade Company mod. The only thing to mention is to keep this one fully compatible so it will work with other mods.
Sounds promising, but needs deep balancing, otherwise, some civics may get OP. There is already a quite interesting mod out there, which offers different weighted research bonus-malus regulation, called ASM: Leader Ethics & Research Priorities. With each leader, the bonus/malus are changing regarding the leaders' personal ethics. This sounds like a quite interesting idea to copy for the decentralized subjects to generate 1. personality and 2. different political interest for this member state.
These are really good ideas and i mostly agree with @phantom on execution.
Electing leaders from other member states seems like a tough challenge but i will try to implement it.
Member states can already declare wars but adding in an option to revoke this privilege is not a bad idea, altought it is one of the main cons of decentralizing your empire vs just releasing vassals. So i don't know if i can balance it well
@Kepos if i implement the changes above, leader ethics & research priorities will be most likely conpatible. If not i will make a compatibility patch.
That sounds great.
My intention was, to have a look on the code and copy the mechanics for use with your Decentralizes Empires. Let the Governor's ethics determine the policy of that Member States in a combination with their 'minor' political parties to create a full-flavored sub-empire.
By going this way, your mod is way more compatible toward any other mod, because you do not change base mechanics.
To counter this maybe you could add in some buildings only available to a decentralized empire head (Maybe through a tech that is granted via event or special project when a nation reforms to a decentralized empire). Theese buildings would have high upkeep but would create more jobs & produce more resources to make this one-planet-strat-by-proxy an easier thing to do.
This or you could add options that could tax more resources from member states (Such as a food tribute or a research contribution)
Another idea is increasing the trade value of the capital world based off of how many member states there are, but I have no idea how you would impliment that one.
This is a great idea, this needs to be done or a way to create member states out of conquered land after decentralization.
Basically the idea is once a colony is established and maybe has a few pops it would automatically become a member state and take a few territories with it (maybe have a popup with a few choices of what systems you want to cede [so you have less weird breaks in your empire])