Craft The World

Craft The World

Star Wars mod
InPinkClover 27 Dec, 2018 @ 10:54am
Stockpiles?
Are there extra stockpiles with this mod?
If so, what are they called?
If not, can you please add them?

Thanks!
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Showing 1-12 of 12 comments
mrmoore2050 29 Dec, 2018 @ 6:00am 
I used the removeable teleporter at the top of vertical shafts and moved it down as I went down. I found the dwarf-troopers moved much faster vertically than horizontally in this situation. Also the mana machine to support more teleporting.
InPinkClover 29 Dec, 2018 @ 6:51am 
Interesting idea, thanks for sharing!
Last edited by InPinkClover; 31 Dec, 2018 @ 9:44am
InPinkClover 31 Dec, 2018 @ 9:44am 
That didn't work very well for me. I really like this mod, but find that not being able to make extra stockpiles (warehouses) is causing my dwarves to do a LOT of walking, which is very time consuming. I think it's a mod killer for me. :(
stylez 1 Jan, 2019 @ 10:35am 
I'm curious why the autonomous portal doesn't work for you? It's the same effect as a stockpile, with the added benefit of fast traveling back to that spot on the map from the base / back to the base from that spot. The mana drain is an absurdly low cost compared to the benefits, and easily overcome by crafting and consuming energy capsules.
InPinkClover 2 Jan, 2019 @ 7:31am 
Because it adds more "hands on" in a way that I don't play. I use this game for a calm "escape" (my husband is very ill and CtW is very forgiving about pausing - or forgetting to pause - when I need to help him). I don't always feel like micromanaging. :)
mikeydsc 31 Jan, 2019 @ 12:48pm 
If you know anything about modding I can help you get the 4 files neccessary to add in the correct folders to add them in the SW mod.
InPinkClover 1 Feb, 2019 @ 9:15am 
If it's just putting files in the correct folders, yes I can do that. :)
mikeydsc 1 Feb, 2019 @ 1:06pm 
After doing some digging and opening up game again, its going to be easiest to ad d them to the store since none of the crafting materials is made in SW mod, meaning now we have to move 10 or so more items over.
Im working on a sheet now to help you - will post once its done.

hmm looks to be in store already
Last edited by mikeydsc; 1 Feb, 2019 @ 1:15pm
mikeydsc 1 Feb, 2019 @ 1:14pm 
...\steam\steamapps\common\CraftTheWorld\mods\starwars\data

open file CRAFT_RESOURCES
find this line and change the last value to 1 or 5.
<resource name="warehouse" title="%WarehouseT" desc="%WarehouseD" file="gfx\extra\dwarf_base_02" application="block" build="warehouse" shop_count="1" shop_cost="5" />

( I changed the cost to 5 gold instead of 50.)
InPinkClover 2 Feb, 2019 @ 8:49am 
Thank you for posting that for me, I very much appreciate it! I will add it to my game as soon as I'm able and let you know how it went. Thanks again!
InPinkClover 3 Feb, 2019 @ 7:57am 
Interesting. My CRAFT_RESOURCES doesn't look like yours. BUT, I didn't realize that the stockpile was already in the shop (I rarely use the shop). I couldn't get the price to go from 50 to 5, but no big deal. I'll just use the mod that gives gold and now it's not a problem. :D

Thanks for your help!
mikeydsc 3 Feb, 2019 @ 11:20am 
Originally posted by InPinkClover:
Interesting. My CRAFT_RESOURCES doesn't look like yours. BUT, I didn't realize that the stockpile was already in the shop (I rarely use the shop). I couldn't get the price to go from 50 to 5, but no big deal. I'll just use the mod that gives gold and now it's not a problem. :D

Thanks for your help!
Make sure you are in the mod folder and not base game folder as they are slightly different. I left you the path to the correct file to edit.
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