Divinity: Original Sin 2

Divinity: Original Sin 2

Enemy Upgrade Overhaul
mikfhan 2019년 2월 17일 오전 1시 00분
Suggestion: XP Reduction + Scaling Progression
Awesome mod! Would be further awesome'd by having XP Reduction built-in :)

And perhaps enemy level Scaling Progression, where you can tweak enemy level scaling at different party level tiers (with tier start, scaling offset and XP bonus tweaked by player):

Level 01 and above (enabled): Enemies scaled to Party level -1 with +25% combat XP
Level 11 and above (enabled): Enemies scaled to Party level +0 with +00% combat XP
Level 21 and above (enabled): Enemies scaled to Party level +1 with -25% combat XP
Level 31 and above (disabled): Enemies scaled to Party level +2 with -50% combat XP

I hear DOS2 gets a little too easy in the later acts, and although I could always just tweak the current scaling offset via the Mod Menu when I get that far, the above could be set up once when game starts to do its thing in the background from then on (maybe with all tiers disabled by default). Combining XP with tiers permits tweaking level progression further.

I wonder how scaling works in multiplayer with several players using the mod (the Host gets final say I would imagine). Hoping the above is not too difficult/pointless to add in.

Anyway, thanks for the mods! So nice having a shared mod menu instead of each mod having its own custom item or menu cluttering up the user interface.
mikfhan 님이 마지막으로 수정; 2019년 2월 17일 오전 1시 12분
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-Snoopi- 2020년 3월 22일 오전 4시 43분 
Hey this is a great idea!

Yes DOS2 gets very easy in the later acts even on Tactician mode. As a matter of fact, I got pretty bored only half way through ACTII! I was already powerful enough to feel like I can win most if not all fights. I did exploit the system a bit though, but still it was getting trivial for me and kinda gave up on the game because of the boredom in battle :(
Derpy Moa 2020년 3월 28일 오전 11시 59분 
One nice way would be to have normal xp till like level 4-5 then slow down till 9 then even more after and so on while enemies scale to your level or higher.
Reason being that getting to level 4 with nerfed xp is really no fun as you miss a lot of essential skills then the same till level 9.
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