DayZ
New hunting suits (not updated)
ZebskiGaming 18 May, 2022 @ 1:22pm
TYPES.XML
For those of you who might be wondering where the Types.XML is, I created a pastebin file just for this very reason, I have set the nominal/minimal values to 0 so you can adjust them to your liking.

Here is the link below

PasteBin Link [pastebin.com]
< >
Showing 1-3 of 3 comments
ZebskiGaming 18 May, 2022 @ 1:23pm 
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> <types> <!--Oak Hunting Suit--> <type name="HuntingjacketOak"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="BooniehatOak"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="BaseballCapIIOak"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="BackpackOak"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="HunterPantsOak"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <!--Late Autumn Hunting Suit--> <type name="BooniehatLateAutumn"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="BaseballCapIILateAutumn"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="BackpackLateAutumn"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="HunterPantsLateAutumn"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="HuntingJacketLateAutumn"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <!--Forest Hunting Suit--> <type name="BooniehatForest"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="BaseballCapIIForest"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="BackpackForest"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="HuntingJacketForest"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="HunterPantsForest"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <!--Summer Hunting Suit--> <type name="BooniehatSummer"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="HunterPantsSummer"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="BaseballCapIISummer"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="HuntingjacketSummer"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="BackpackSummer"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type>
ZebskiGaming 18 May, 2022 @ 1:24pm 
<!--Sticks Hunting Suit--> <type name="BooniehatSticks"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="HunterPantsSticks"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="BackpackSticks"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="BaseballCapIISticks"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="HuntingJacketSticks"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <!--Reed Hunting Suit--> <type name="BooniehatReed"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="HuntingJacketReed"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="HunterPantsReed"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="BaseballCapIIReed"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="BackpackReed"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <!--Frost Hunting Suit--> <type name="BackpackFrost"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="HunterPantsFrost"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="HuntingjacketFrost"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="UshankaFrost"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <!--Storm Hunting Suit--> <type name="BackpackStorm"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="HunterPantsStorm"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="HuntingjacketStorm"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="UshankaStorm"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <!--Winter Hunting Suit--> <type name="BackpackWinter"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="HunterPantsWinter"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="HuntingjacketWinter"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> <type name="UshankaWinter"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>300</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="clothes"/> <tag name="shelves" /> <tag name="floor" /> <usage name="Hunting" /> </type> </types>
ZebskiGaming 18 May, 2022 @ 1:24pm 
If you copy/paste that section above you'll need both sections copied/pasted into your Types.xml file.
< >
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