Source Filmmaker

Source Filmmaker

Ridley [Super Smash Bros Ultimate]
Silvermace 15 Sep, 2019 @ 2:34am
A Small-ish Suggestion Concerning Shape Keys
Hey, I just wanted to say that the shape keys are a really nice (and also surprising) addition! I was surprised when I saw you put them in, because I personally haven't seen anybody do that for a port, especially from a game in which they just swap models instead of using sliders for animation. So that is pretty cool!

However, this positive comment (albeit genuine) comes with a catch; a suggestion.

I noticed Ridley's eyes don't move with the "EyesSurprised" slider, it's rather the area around them that do. I was wondering if it would be possible for that to be changed?
I'm not really sure how difficult it is to add or change shape keys, I've never worked with them, but I do have some experience to know that it means you'd have to recompile the model just for something like that, and I understand if that stops you from doing so, especially on something you've uploaded practically a year ago.

If you aren't interested in doing so, I guess you could just stop reading at this point. But if you are, might I entice you with another suggestion? Adding MORE eye-area shape keys. This might make the recompile more worth it if you ask me, but basically you'd be adding a few more shape keys. Stuff like eyebrow movements that don't move the eyes, and vice versa, sort of like what the HWM TF2 characters have for eye movements. I'm not asking for like 20 new shape keys, but a few more would be greatly appreciated. Doing this would allow filmmakers (like myself) to put quite a bit more expression and animation in Ridley's face, making him seem more alive. Just allowing us to increase the size of his eyes with "EyesSurprised" would do a lot of good. Once again, I am unsure how difficult it is to add shape keys, but it would definitely help us out.

The choice is yours.
All I have left to say is..
our balls are in your court.