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Using tooltip one can see the precursor on a system - you can then go into save file and simply swap all precursor_1 with precursor_5:
(ie replace "precursor_5" with "Precursor_temp",
replace "precursor_1" with "precursor_5",
replace "precursor_temp" with "Precursor_1" )
adding a tool to do this ingame could be useful for easily shifting all precursors around the map
The reason why I really want this is because although we have a way to add new system with your mod we have no way of actually choosing how and where they are made beyond the number of stars or if it's a black hole, neutron star or asteroid system. There is like 6 "basic" system type for unary star system but nothing tells what is the difference between them and the star type generated seems random.
You can imagine my frustration when I litteraly need to take 30 minutes generating star system over and over again until I have what I want.
So yeah, your mod is a must have (especially to trap FE into one-way cluster) but there is some tiny little things that would make it even better.