Garry's Mod

Garry's Mod

Dropzone
 This topic has been pinned, so it's probably important
Theronguard  [developer] 20 Dec, 2018 @ 12:51pm
Suggestions
Feel free to post any ideas you have. If you have an idea for a spell, and it catches my eye, I'll put your name in the description.
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Showing 1-15 of 69 comments
Brieuc 22 Dec, 2018 @ 2:23am 
Hello,
I've just played with 2 friends to test your gamemode. He is very cool but the key for the spells is "Q" but on a Azerty Keybord "Q" is also the key to go left. Can you fix it ?
Hopefully
Theronguard  [developer] 22 Dec, 2018 @ 3:58am 
Originally posted by Brieuc:
Hello,
I've just played with 2 friends to test your gamemode. He is very cool but the key for the spells is "Q" but on a Azerty Keybord "Q" is also the key to go left. Can you fix it ?
Hopefully
I'll fix it in about an hour, I have some work to do for now.
Theronguard  [developer] 22 Dec, 2018 @ 5:46am 
I added drpz_azerty command, thanks for the suggestion.
Brieuc 22 Dec, 2018 @ 9:34am 
Thank you for your speed and efficiency
Schlanvlcore 22 Dec, 2018 @ 3:18pm 
I do wish other playermodels worked
GhostsKill - 24 22 Dec, 2018 @ 3:44pm 
While playing with a friend today, I noticed that the player is immediately spawned in without any time to pick spells and passives.
A ready cue would really be handy especially for large groups of friends that need some extra time to join the server.
Also to look over the large selection of spells and abilities.

This could also work for player model selection and colour selection too.
Thane 22 Dec, 2018 @ 7:20pm 
If at all possible, it would be nice to have the option to change the key binds for abilities through some kind of menu or just binds that can be used. I.e. being able to bind the dash ability to another key choice.
Theronguard  [developer] 23 Dec, 2018 @ 12:14am 
Originally posted by GhostsKill - 24:
While playing with a friend today, I noticed that the player is immediately spawned in without any time to pick spells and passives.
A ready cue would really be handy especially for large groups of friends that need some extra time to join the server.
Also to look over the large selection of spells and abilities.

This could also work for player model selection and colour selection too.

There's a /request command that extends time to pick spells. But it won't really work when first joining. I'll add extra time for initial spawns. Thanks!
Theronguard  [developer] 23 Dec, 2018 @ 12:15am 
Originally posted by Schlanvlcore:
I do wish other playermodels worked
You mean that player models don't work properly, or you want to have an option to pick from other models? If it's the latter, I might try implementing it.
Theronguard  [developer] 23 Dec, 2018 @ 12:17am 
Originally posted by Thane:
If at all possible, it would be nice to have the option to change the key binds for abilities through some kind of menu or just binds that can be used. I.e. being able to bind the dash ability to another key choice.
I get that you would like to change spell casting keys, but why dash? It's directional (you can dash left, right and backwards) so wouldn't it be a pain in the ass to have 4 different keys on the keyboard to dash?
Kiddley 23 Dec, 2018 @ 7:39am 
Rename the gamemode to Anime Fight Simulator since that is pretty much what it is.

Just kidding, my real suggestion is that you should make a option that allows ultimates any life. A lot of them are really hard to land, and due to the mana system would be very risk-reward.
Theronguard  [developer] 23 Dec, 2018 @ 7:40am 
Originally posted by ChristmastreeWiffers:
Rename the gamemode to Anime Fight Simulator since that is pretty much what it is.

Just kidding, my real suggestion is that you should make a option that allows ultimates any life. A lot of them are really hard to land, and due to the mana system would be very risk-reward.
Sounds good, I'll get to work right now. Thanks.
Theronguard  [developer] 23 Dec, 2018 @ 7:58am 
Originally posted by ChristmastreeWiffers:
Rename the gamemode to Anime Fight Simulator since that is pretty much what it is.

Just kidding, my real suggestion is that you should make a option that allows ultimates any life. A lot of them are really hard to land, and due to the mana system would be very risk-reward.
Added the drpz_instaults command. Thanks for the suggestion.
SubwayJared 23 Dec, 2018 @ 11:57am 
Dragonball Mode
Makes everyone fast as ♥♥♥♥, dashing is almost like teleporting, your jump game is insane, uppercuts create shockwaves, spells have higher range and tons of health.
Thane 23 Dec, 2018 @ 3:42pm 
Originally posted by Theronguard:
Originally posted by Thane:
If at all possible, it would be nice to have the option to change the key binds for abilities through some kind of menu or just binds that can be used. I.e. being able to bind the dash ability to another key choice.
I get that you would like to change spell casting keys, but why dash? It's directional (you can dash left, right and backwards) so wouldn't it be a pain in the ass to have 4 different keys on the keyboard to dash?
Well my keyboard has an issue where they keys are very sensitive and adds an additional input. I’ve looked for solutions to this but so far it seems to be an actual issue with keyboard physically. This causes me to randomly dash off the map or use it when I don’t intend to essentially ruining the mechanic for me at random times. I figured if I had the option to put in some other input and then press a directional key then I could use the ability better. I’m not sure if the requirements for that would be too complicated but it’s a minor issue I have as well as some of my friends wanting to rebind their spell key. Thanks for the response!
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