Arma 3
Project Lightning - F-35B Armaverse Version
mwpowelllde 10 Jun, 2019 @ 5:37pm
No pods where there should be pods
Was that intentional? i.e. 'stealth' (per se) v 'normal'?
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Showing 1-6 of 6 comments
mwpowelllde 22 Sep, 2019 @ 10:54am 
I say again, there are no pylons where there should be pylons. The load out comes in as expected, but there are no pylons. Again, this is the non-stealth variety.
JustusLM 25 Jun, 2020 @ 4:52am 
Have you only tried it in 3den or actually went in-game? For me, the pylons were missing in the editor, but when I started the scenario they appeared, and even remained after goign back to the editor.
mwpowelllde 31 Aug, 2022 @ 1:50pm 
AFAIK 'both', yes.
mwpowelllde 31 Aug, 2022 @ 1:52pm 
For me, the pylons were missing in the editor, but when I started the scenario they appeared, and even remained after going back to the editor.

Huh okay, verified.

However, I'm not sure the same can be said campaigning with it as a spawned asset. And I see errors in the log that appear consistent with the same.
mwpowelllde 18 Oct, 2023 @ 8:13am 
Back to the same. See the following in game image... not sure there is a MP issue, maybe something scripted can be done to correct? FWIW ... https://pasteboard.co/NaBsHfUlNGdT.png
mwpowelllde 6 Jan, 2024 @ 12:20pm 
how does one show the pods, if the mod will not do it, how might we intervene and show them? because it really should be shown.
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