A Hat in Time

A Hat in Time

Playable Conductor
Crash  [developer] 26 Dec, 2018 @ 12:40pm
Glitches and Suggestions
Just list some suggestions and things you notice here and ill try to fix them!
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Showing 1-15 of 58 comments
pailko 28 Dec, 2018 @ 2:19pm 
The mod is great! Just a few cosmetic issues:
-Maybe move the hat further back onto his head? It looks a little strange.
-I noticed that the weapon is changed into a knife. Possibly change the Brewing Hat so it looks like the Conductor Disguise mod?
-The walking/jumping animations look great! It's the taunts that I noticed need polishing. Conductor's arms start to fold and look really skinny. Also his shirt and tie start to clip into one another.
I know I'm doing a lot of complaining, but this is a really great mod. Good work!
Crash  [developer] 28 Dec, 2018 @ 3:44pm 
Nah, I completely understand, I’ve been working on trying to fix that and looking into custom weapons aswell, I broke the body an dknow how to fix it so that should get done soon
Iggy Koopa 29 Dec, 2018 @ 3:50pm 
Cutsenes goof him up a bit.
Heyo, great mod you got here! I played my first playthrough of A Hat in Time with this mod since it looked pretty cool! However, I got into an issue when playing as the Conductor against the 2nd boss, the Conductor(lol) where the battle became bugged when the boss wasn't on screen, and dissappeared during the ball and cars attacks. I ended up retrying the stage as Hat Kid and still got stuck, until one attempt, when the Conductor was offscreen and died(?) with the Time Piece appearing above me. I don't know what cause this fight to be bugged, I tried disabling the mod(at the time, I didn't know you can also replace the knife with the umbrella at the first stage) and it was still bugged. Is it possible you can look into this. I then mostly played the rest of the game as Hat Kid with a knife that made my experence of the game pretty fun and ran into no other bugs other than the Conductor fight, but I still feared playing as the Conductor himself though. Other than that, thanks for the mod! It made my adventure of A Hat in Time with a knife a lot more goofier!
Crash  [developer] 31 Dec, 2018 @ 6:55pm 
So i know that the conductor glitching through the ground is a common glitch in that fight, i do need to add the script to mod unloaded to remove the knife i forgot to do that...
snoopeebaron 13 Jan, 2019 @ 2:39pm 
Dude his hand is now gone
Crash  [developer] 13 Jan, 2019 @ 5:57pm 
Wut
cryptidiot 15 Jan, 2019 @ 9:12pm 
If it's not too much trouble, I have a few ideas:

-Make him do his iconic PEEECK NEEECCCKK scream on death
-Maybe make him use the boss lines when attacking?
Dracibatic 2 Feb, 2019 @ 11:36am 
for god's sake i just wanna know where the 5 kids are. ive got the main one, the kitchen one, and the 2 bedroom ones. WHERES THEE LLAST BABY
Crash  [developer] 2 Feb, 2019 @ 11:37am 
look up in hub room
Shararamosh 8 Mar, 2019 @ 6:45pm 
You should put a bomb on the Train Rush train. How else can train explode?
Chip Revvington 9 Mar, 2019 @ 6:03pm 
I'm assuming the conductor hat is no longer a flair for the normal set of hats?(hat kid's) I love everything else. It's just something i've noticed- is there anyway to make it a hat flair for "kids hat" in the normal set of hats again? or would it break everything else? sorry if this is a confusing question
Crash  [developer] 9 Mar, 2019 @ 6:26pm 
If i get this correctly, you want the hat as a hatkid flair again? Should be easy, i've been meaning to add a few things as collectibles for a while now
Chip Revvington 9 Mar, 2019 @ 10:52pm 
Yeah! I love what you did with the custom attacks/abilities, but then I noticed there was no conductor flair for when you're using the hatkid abilities(as conductor), I think that's what im trying to say.. sorry if im being kind of a bug. this mod is absolutely amazing, and I honestly can't get enough of it.
Crash  [developer] 10 Mar, 2019 @ 7:56am 
Oh no worries!! The flair beforehand was SUPER buggy as in it would clip into HK's head, expect an update within the next few weeks
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