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It also says to press E to start the heist but nothing happens.
Edit : Turning on mp_ignore_round_win_conditions 1 fixed it.
also what about giving assault a deployable ammo pack?
I'll probably have to personally test Juggernaut myself to see the armor pen thing. For background info, Jugg's current HP is a result of Jugg players being too tanky during playtests, with them typically ending rarely going down compared to other classes, but I'm open to changing their attributes (move speed, hp, etc.). The -20% interaction speed was originally a thing, but it got removed because I felt that Juggernaut's speed was already enough of a handicap, as it would prevent them from reaching teammates in time if they were too far away and would cause them to suffer in open areas.