Garry's Mod

Garry's Mod

Wiremod
Mr.Stankk 2 Jul, 2019 @ 3:31pm
[E2] - holoAng() not working properly
When I try to angle a hologram it doesn't rotate on the correct axis. I think this is a Gmod change that has affected Wiremod in some way. As far as I can tell setting the angle of other entities works fine. Just when I set a holograms angle to ang(90, 0, 45), only the pitch works as intended. The roll will either be on the roll axis or the yaw axis. It's seemingly random which axis the rotation is applied to. I use a lot of user input for angle control on some of my contraptions and it almost never works as intended. For example I tried using Entity:heading(Vector) and the output angle is not correct at all, it shows when being applied to a hologram.