Garry's Mod

Garry's Mod

Wiremod
Rigid Ropes in the Constraint Core Extension
If I am correct, Wiremod has an extension that allows you to constrain entities with expression 2. I can't help but notice, however, that there is no parameter in the rope functions to control the rigidity of the rope. Closer examination of the lua involved reveals that the rigidity of the rope is set to be false in all cases.

My question is this:

Why?

In my experience, rigid ropes turn out to be vastly more useful than the non-rigid variety, especially for constructing things such as suspensions or coupling train cars, to name a few.

If possible, can someone add a parameter to the rope function that controls rigidity?

If that is not possible or feasible, is there at least a way to disable the official wiremod constraint core and let it be overridden by a third-party version?

Thanks for your time and attention.