Garry's Mod

Garry's Mod

Wiremod
E2 Dump
Since the wiremod website seems to have a known history of going down, this thread could act as a sort of backup. So feel free to post your favourite E2 contraptions.
< >
Showing 1-14 of 14 comments
Vizoplez 15 Dec, 2014 @ 11:51pm 
I BET people are just gunna steal em
and change em and claim em
Vizoplez 15 Dec, 2014 @ 11:51pm 
@name Handheld Black Hole Final
@inputs
@outputs
@persist TravelSpeed RotateSpeed Sensitivity HoloScale [HoloModel HMaterial BMaterial RightHand]:string
@persist ThrowSnd Thrown Active [SpaceBall]:entity [TargPos EyeVect HolePos]:vector Ranger:ranger
@persist [OwnEnts EntMass]:array ForceVect:vector E
@trigger

# Black Hole by Dave (STEAM_0:1:18771231)
# Version 1.0, last revision on 22/11/11
# Permission granted to redistribute.
# Permission granted to modify.
# Please give credit where credit is due.

if (first() | duped())
{

# Basic configuration:

TravelSpeed = 20
RotateSpeed = 5.625
Sensitivity = 128
HoloScale = 1
HoloModel = "icosphere3"
BMaterial = "models/props_lab/warp_sheet"
HMaterial = "models/effects/portalrift_sheet"

# Do not alter any of the below unless you know what you are doing.

RightHand = "anim_attachment_RH"
Thrown = 0

SpaceBall = holoCreate(0,owner():attachmentPos(RightHand),vec(HoloScale,HoloScale,HoloScale))
holoModel(0,HoloModel)
holoMaterial(0,BMaterial)
holoParentAttachment(0,owner(),RightHand)

holoCreate(1,entity():pos()+vec(0,0,2),vec(50,0,50),ang(0,0,0))
holoCreate(2,entity():pos()+vec(0,0,2),vec(0,50,50),ang(0,0,0))
holoCreate(3,entity():pos()+vec(0,0,2),vec(50,50,0),ang(0,0,0))
holoMaterial(1,HMaterial)
holoMaterial(2,HMaterial)
holoMaterial(3,HMaterial)
holoAlpha(1,0)
holoAlpha(2,0)
holoAlpha(3,0)

runOnTick(1)

}

if (owner():keyAttack2())
{

if (!ThrowSnd)
{

holoEntity(0):soundPlay(0,0,"weapons/tripwire/ropeshoot.wav")
ThrowSnd = 1

}

EyeVect = owner():eye()
holoAng(0,EyeVect:toAngle())
holoUnparent(0)
TargPos = owner():shootPos()
Thrown = 1

}

if (!Active)
{

if (Thrown)
{

TargPos += EyeVect * TravelSpeed
holoPos(0, TargPos)
holoAng(0,holoEntity(0):toWorld(ang(RotateSpeed,0,0)))

rangerFilter(owner())
Ranger = rangerOffset(Sensitivity, TargPos, SpaceBall:pos())

if (Ranger:hit())
{

holoAlpha(0,0)
HolePos = TargPos + vec(0,0,16)
holoPos(1,HolePos) holoAlpha(1,255)
holoPos(2,HolePos) holoAlpha(2,255)
holoPos(3,HolePos) holoAlpha(3,255)
holoEntity(3):soundPlay(0,0,"ambient/energy/force_field_loop1.wav")
Active = 1

}

}

} else {

timer("Reset",10000)
if (clk("Reset"))
{

rangerReset()
holoAlpha(0,255)
holoEntity(3):soundPlay(0,0,"ambient/explosions/explode_1.wav")
holoAlpha(1,0)
holoAlpha(2,0)
holoAlpha(3,0)
holoPos(0,owner():attachmentPos(RightHand))
holoParentAttachment(0,owner(),RightHand)
Thrown = 0
ThrowSnd = 0
Active = 0

}

findByClass("prop*")
OwnEnts = findToArray()

while (opcounter() < maxquota())
{

for (E = 1, OwnEnts:count())
{

if (OwnEnts[E,entity]:owner() == owner())
{

ForceVect = (-OwnEnts[E,entity]:pos() + HolePos) * OwnEnts[E,entity]:mass() * 8
OwnEnts[E,entity]:applyForce(ForceVect)

}

}

}

}
Vizoplez 15 Dec, 2014 @ 11:52pm 
As it says , not mine
GABIIII3106 26 Oct, 2015 @ 1:03pm 
Originally posted by I11I:
I BET people are just gunna steal em
and change em and claim em
So true.
Joe Psychosis 17 Nov, 2015 @ 6:31pm 
{LINK REMOVED}

Custom made e2 pack. Filled with classics and news.
Vizoplez 20 Nov, 2015 @ 9:35am 
Originally posted by Eggpai:
{LINK REMOVED}

Custom made e2 pack. Filled with classics and news.

do you claim responsibility if you are currently breaching copyright claims and this agree ment for the comments
Joe Psychosis 20 Nov, 2015 @ 2:53pm 
Originally posted by I11I:
Originally posted by Eggpai:
{LINK REMOVED}

Custom made e2 pack. Filled with classics and news.

do you claim responsibility if you are currently breaching copyright claims and this agree ment for the comments
Uh, what? I do not think the E2's are copywrited.
Vizoplez 21 Nov, 2015 @ 2:30am 
Originally posted by Eggpai:
Originally posted by I11I:

do you claim responsibility if you are currently breaching copyright claims and this agree ment for the comments
Uh, what? I do not think the E2's are copywrited.

They can be. just be careful in the future
Joe Psychosis 21 Nov, 2015 @ 11:18am 
Originally posted by I11I:
Originally posted by Eggpai:
Uh, what? I do not think the E2's are copywrited.

They can be. just be careful in the future
I see what you mean, but yeah. I am sure none are copywrited and I myself take full responsibility if I violate any copywrite things.
Vizoplez 22 Nov, 2015 @ 3:35am 
Originally posted by Eggpai:
Originally posted by I11I:

They can be. just be careful in the future
I see what you mean, but yeah. I am sure none are copywrited and I myself take full responsibility if I violate any copywrite things.

Ok, can we please stop responding now:D
Cerberus 14 Dec, 2015 @ 4:42am 
Please say me
Cerberus 14 Dec, 2015 @ 4:42am 
Weare RT camera
Vizoplez 20 Dec, 2017 @ 8:17am 
noice
< >
Showing 1-14 of 14 comments
Per page: 1530 50